diff --git a/README.md b/README.md index 6b60f1d..02a69e2 100644 --- a/README.md +++ b/README.md @@ -2,13 +2,14 @@ A basic, customisable XP and LVL system for SCP: SL. ## Config ``` -is_enabled: true +x_p_system: + is_enabled: true # Hint shown to the players if they have DNT enabled. d_n_t_hint: We can't track your stats while you have DNT enabled in your game options! # (You may add your own entries) Role1: Role2: XP player with Role1 gets for killing a person with Role2 kill_x_p: ClassD: - Scientist: 200 (this means a classd gets 200 xp for killing a scientist) + Scientist: 200 FacilityGuard: 150 NtfPrivate: 200 NtfSergeant: 250 @@ -56,6 +57,8 @@ is_enabled: true 50: Nerd %purple% # The structure of the badge displayed in-game. Variables: %lvl% - the level. %badge% earned badge in specified in LevelsBadge. %oldbadge% - base-game badge, like ones specified in config-remoteadmin, or a global badge. can be null. badge_structure: (LVL %lvl% | %badge%) %oldbadge% + # Path files get saved to. Requires change on linux. + save_path: (Exiled folder on windows.) ``` ## Commands ```