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RDR2_DLSS_Replacer.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.4.33213.308
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RDR2_DLSS_Replacer", "RDR2_DLSS_Replacer.csproj", "{A2836D5D-FB14-44C5-8B15-CF4B59E82149}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A2836D5D-FB14-44C5-8B15-CF4B59E82149}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A2836D5D-FB14-44C5-8B15-CF4B59E82149}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A2836D5D-FB14-44C5-8B15-CF4B59E82149}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A2836D5D-FB14-44C5-8B15-CF4B59E82149}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {506430F6-10C4-4CAF-AAF5-9FA11D0991C5}
EndGlobalSection
EndGlobal