diff --git a/mod-structure/About/About.xml b/mod-structure/About/About.xml index 4c7f3f0..200be18 100644 --- a/mod-structure/About/About.xml +++ b/mod-structure/About/About.xml @@ -3,5 +3,5 @@ Avoid Friendly Fire Falconne Adds an new shooting mode for ranged colonists that tells them not to shoot if there are friendlies in harms way. - 0.19.2009 + 1.0.2059 \ No newline at end of file diff --git a/src/AvoidFriendlyFire/AvoidFriendlyFire.csproj b/src/AvoidFriendlyFire/AvoidFriendlyFire.csproj index ec7b248..082d1ed 100644 --- a/src/AvoidFriendlyFire/AvoidFriendlyFire.csproj +++ b/src/AvoidFriendlyFire/AvoidFriendlyFire.csproj @@ -25,14 +25,14 @@ ..\packages\UnlimitedHugs.Rimworld.HugsLibChecker.5.0.0\lib\net35\$HugsLibChecker.dll - - ..\packages\UnlimitedHugs.Rimworld.HugsLib.5.0.2\lib\net35\0Harmony.dll + + ..\packages\UnlimitedHugs.Rimworld.HugsLib.6.0.1\lib\net35\0Harmony.dll ..\..\ThirdParty\Assembly-CSharp.dll - ..\packages\UnlimitedHugs.Rimworld.HugsLib.5.0.2\lib\net35\HugsLib.dll + ..\packages\UnlimitedHugs.Rimworld.HugsLib.6.0.1\lib\net35\HugsLib.dll diff --git a/src/AvoidFriendlyFire/Properties/AssemblyInfo.cs b/src/AvoidFriendlyFire/Properties/AssemblyInfo.cs index d861692..363d587 100644 --- a/src/AvoidFriendlyFire/Properties/AssemblyInfo.cs +++ b/src/AvoidFriendlyFire/Properties/AssemblyInfo.cs @@ -32,6 +32,7 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.19.3.0")] -[assembly: AssemblyFileVersion("0.19.3.0")] +[assembly: AssemblyVersion("1.0.1.0")] +[assembly: AssemblyFileVersion("1.0.1.0")] + diff --git a/src/AvoidFriendlyFire/packages.config b/src/AvoidFriendlyFire/packages.config index 14e846f..23c0ab6 100644 --- a/src/AvoidFriendlyFire/packages.config +++ b/src/AvoidFriendlyFire/packages.config @@ -1,5 +1,5 @@  - + \ No newline at end of file