diff --git a/mod-structure/About/About.xml b/mod-structure/About/About.xml
index 4c7f3f0..200be18 100644
--- a/mod-structure/About/About.xml
+++ b/mod-structure/About/About.xml
@@ -3,5 +3,5 @@
Avoid Friendly Fire
Falconne
Adds an new shooting mode for ranged colonists that tells them not to shoot if there are friendlies in harms way.
- 0.19.2009
+ 1.0.2059
\ No newline at end of file
diff --git a/src/AvoidFriendlyFire/AvoidFriendlyFire.csproj b/src/AvoidFriendlyFire/AvoidFriendlyFire.csproj
index ec7b248..082d1ed 100644
--- a/src/AvoidFriendlyFire/AvoidFriendlyFire.csproj
+++ b/src/AvoidFriendlyFire/AvoidFriendlyFire.csproj
@@ -25,14 +25,14 @@
..\packages\UnlimitedHugs.Rimworld.HugsLibChecker.5.0.0\lib\net35\$HugsLibChecker.dll
-
- ..\packages\UnlimitedHugs.Rimworld.HugsLib.5.0.2\lib\net35\0Harmony.dll
+
+ ..\packages\UnlimitedHugs.Rimworld.HugsLib.6.0.1\lib\net35\0Harmony.dll
..\..\ThirdParty\Assembly-CSharp.dll
- ..\packages\UnlimitedHugs.Rimworld.HugsLib.5.0.2\lib\net35\HugsLib.dll
+ ..\packages\UnlimitedHugs.Rimworld.HugsLib.6.0.1\lib\net35\HugsLib.dll
diff --git a/src/AvoidFriendlyFire/Properties/AssemblyInfo.cs b/src/AvoidFriendlyFire/Properties/AssemblyInfo.cs
index d861692..363d587 100644
--- a/src/AvoidFriendlyFire/Properties/AssemblyInfo.cs
+++ b/src/AvoidFriendlyFire/Properties/AssemblyInfo.cs
@@ -32,6 +32,7 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("0.19.3.0")]
-[assembly: AssemblyFileVersion("0.19.3.0")]
+[assembly: AssemblyVersion("1.0.1.0")]
+[assembly: AssemblyFileVersion("1.0.1.0")]
+
diff --git a/src/AvoidFriendlyFire/packages.config b/src/AvoidFriendlyFire/packages.config
index 14e846f..23c0ab6 100644
--- a/src/AvoidFriendlyFire/packages.config
+++ b/src/AvoidFriendlyFire/packages.config
@@ -1,5 +1,5 @@
-
+
\ No newline at end of file