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Consider to to create module, intermediate server, proxy-server to equalize the quality of ping i.e. quality of delay and percent of losses.
it can help to equalize the chances of players in hitting, even one of them has bad connection.
In this case, the player with the best connection gets worse connection on the server to the level of the player with poor Internet connection.
And as the player with the best connection loses the illusion of excellence, when all other things being equal
P.S. movement difficult and slowing the pace of the game
Just missing the packets and how the resulting frames lead to the fact that the game model (the stamina) is leads faster fatigue.
When the frames are lost, pressing and releasing the control keys are imitated, which in fact there is no
The text was updated successfully, but these errors were encountered:
Consider to to create module, intermediate server, proxy-server to equalize the quality of ping i.e. quality of delay and percent of losses.
it can help to equalize the chances of players in hitting, even one of them has bad connection.
In this case, the player with the best connection gets worse connection on the server to the level of the player with poor Internet connection.
And as the player with the best connection loses the illusion of excellence, when all other things being equal
P.S. movement difficult and slowing the pace of the game
Just missing the packets and how the resulting frames lead to the fact that the game model (the stamina) is leads faster fatigue.
When the frames are lost, pressing and releasing the control keys are imitated, which in fact there is no
The text was updated successfully, but these errors were encountered: