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Bug Report: Stage Editor removing object's sprite when hovering the mouse over it #3973

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Davvex87 opened this issue Jan 3, 2025 · 0 comments
Open
2 tasks done
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status: pending triage Awaiting review. type: minor bug Involves a minor bug or issue.

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@Davvex87
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Davvex87 commented Jan 3, 2025

Issue Checklist

  • I have properly named my issue
  • I have checked the Issues/Discussions pages to see if my issue has already been reported

Platform

Itch.io (Downloadable Build) - Windows

Browser

None

Version

0.5.3

Description (include any images, videos, errors, or crash logs)

READ 'TIL THE END!

When loading an image/sprite into an object in the stage editor, once you move the mouse inside the object's bounds, it simply forgets its own sprite.

2025-01-03.12-44-02.mp4

It only appears to forget its image on objects created in the current session. Objects from the base game's stage templates and stage files are not affected.
The image chosen does not matter. It disappears no matter its location on the disk and whether it is a base game asset or not.

Well, I was having trouble opening the stage editor in the first place because of a poorly written shader, which was causing the game to crash. I edited the shader's code to simply be a blank shader that does absolutely nothing other than copying the pixels to and from the final image. Relates to this issue: #3705

Steps to Reproduce

  1. Open the stage editor and open a stage from a template, file or create a blank stage
  2. Create an object (name is not important)
  3. Open the Object Properties window
  4. Move the window into some place that does not "collide" with the object
  5. Append an image to the object via the object properties window
  6. Move the mouse towards the object until they collide
  7. The object's image should disappear
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Labels
status: pending triage Awaiting review. type: minor bug Involves a minor bug or issue.
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