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ParticleEmitterComponent
SpriteBatcher
ParticleEffectorComponent
ParticleGravityEffector
ParticleWindEffector
ParticleSphereEffector
ParticleColliderComponent
Shape
Mode
The text was updated successfully, but these errors were encountered:
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ParticleEmitterComponent
SpriteBatcher
already uses point-based renderingParticleEffectorComponent
- Affects how particles behave for any emitters on the same parent objectParticleGravityEffector
- Applies a force to particles in one direction onlyParticleWindEffector
- Applies wind-like currents to particlesParticleSphereEffector
- Applies a spherical force to particles. A negative force will repulse particlesParticleColliderComponent
- Provides collision/bounds for particles. Available options are:Shape
- The shape or mesh that will provide collisionMode
- Available modes are:The text was updated successfully, but these errors were encountered: