Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Only Melee weapons work when round starts #235

Open
FaxMac opened this issue Dec 18, 2022 · 3 comments
Open

Only Melee weapons work when round starts #235

FaxMac opened this issue Dec 18, 2022 · 3 comments

Comments

@FaxMac
Copy link
Contributor

FaxMac commented Dec 18, 2022

I am having this weird issue that whenever the round starts (after the time you can change class before is locked) only melee weapons work, even tho medieval mode is disabled.

I tried deactivating various plugins that may cause a conflict but I can't seem to make it work.

Is this a behavior of a file missing/misconfiguration? or It's a bug? Either way any help would be appreciated.

@FaxMac
Copy link
Contributor Author

FaxMac commented Dec 19, 2022

Keeping the logs on revealed the followig error:

L 12/19/2022 - 23:33:07: [SM] Exception reported: TF2ItemType handle not created (error 10)
L 12/19/2022 - 23:33:07: [SM] Blaming: vsh2.smx
L 12/19/2022 - 23:33:07: [SM] Call stack trace:
L 12/19/2022 - 23:33:07: [SM] [0] TF2Items_CreateItem
L 12/19/2022 - 23:33:07: [SM] [1] Line 10, /home/personalnamehere/Documents/SourceCodes/SourcePawn/dev/vsh2 commit folder/addons/sourcemod/scripting/include/tf2items_stocks.inc::TF2Item.TF2Item
L 12/19/2022 - 23:33:07: [SM] [2] Line 317, modules/base.sp::BaseFighter.SpawnWeapon
L 12/19/2022 - 23:33:07: [SM] [3] Line 161, modules/bosses/hale.sp::CHale.Equip
L 12/19/2022 - 23:33:07: [SM] [4] Line 260, modules/handler.sp::ManageBossEquipment
L 12/19/2022 - 23:33:07: [SM] [5] Line 290, modules/handler.sp::ManageBossTransition
L 12/19/2022 - 23:33:07: [SM] [6] Line 778, vsh2.sp::_MakePlayerBoss
L 12/19/2022 - 23:33:07: [SM] [8] Call_Finish
L 12/19/2022 - 23:33:07: [SM] [9] Line 520, modules/stocks.inc::DoThink

@assyrianic
Copy link
Collaborator

assyrianic commented Dec 20, 2022

Looks like it's an issue with TF2Items library. Might need to update the game data.

@FaxMac
Copy link
Contributor Author

FaxMac commented Jan 19, 2023

I wanna note that updating Sourcemod and the plugins made that log error disappear, but the only-melee bug persists

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants