Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

"Invalid Read" error when launching melee iso #154

Open
base-thomas opened this issue Jan 12, 2025 · 0 comments
Open

"Invalid Read" error when launching melee iso #154

base-thomas opened this issue Jan 12, 2025 · 0 comments

Comments

@base-thomas
Copy link

I installed libmelee and set up the gecko codes exactly as described in the readme, and it connects to console and opens dolphin correctly. But immediately after launching the melee iso, dolphin gets hit with a ton of "invalid read from xxxxxxx" errors

I tried turning off panic handlers but the game still doesn't progress past a full black screen. The same iso works fine in regular dolphin

Using windows 10 pro 64, python 3.11.2, libmelee version 0.41.1, slippi launcher 2.11.7, not sure what I should try next

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant