-
Notifications
You must be signed in to change notification settings - Fork 10
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
SetBezierPointerApperance.cs(67,44): error CS0029: Cannot implicitly convert type float' to
UnityEngine.Vector2'
#3
Comments
Same problem here... |
Sorry, I missed this one. I am pushing commits now for version 3.3.0 in the master. I created a branch for 3.2.0, which should help solve your issue. |
PS, if you are still having the issue. Simply delete that action and replace it with this one.
|
Thanks a lot! I'll check asap and let you know! |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Assets/VRTK_Playmaker3x/Pointer/PointerRenderers/BezierPointer/SetBezierPointerApperance.cs(67,44): error CS0029: Cannot implicitly convert type
float' to
UnityEngine.Vector2'The text was updated successfully, but these errors were encountered: