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Support M1 Simulators (Through XCFramework) #14

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tamimattafi opened this issue Dec 16, 2024 · 0 comments
Open

Support M1 Simulators (Through XCFramework) #14

tamimattafi opened this issue Dec 16, 2024 · 0 comments

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@tamimattafi
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Hello!
Thank you for this awesome library!
Is there any chance we can get a xcframework build to support both arm64 and x86 simulators?
I tried building the project, but I'm having some troubles when running UniversalFramework on M1 chip:


Using global toolchain override 'Xcode Default'. (in target 'PayCardsRecognizerSim' from project 'PayCardsRecognizer')


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Using global toolchain override 'Xcode Default'.

Using global toolchain override 'Xcode Default'. (in target 'PayCardsRecognizerSim' from project 'PayCardsRecognizer')

** BUILD FAILED **
The following build commands failed:

	CodeSign /Users/tamimattafi/Desktop/PayCards_iOS_Source-master/build/Release-iphonesimulator/PayCardsRecognizerSim.framework (in target 'PayCardsRecognizerSim' from project 'PayCardsRecognizer')

(1 failure)

/Users/tamimattafi/Desktop/PayCards_iOS_Source-master/PayCardsRecognizer.xcodeproj:1:1: DEFINES_MODULE was set, but no umbrella header could be found to generate the module map (in target 'PayCardsRecognizerSim' from project 'PayCardsRecognizer')

Command PhaseScriptExecution failed with a nonzero exit code
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