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implementing missing ff_eventcodes #47
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Why do you think this is needed by F1 23? Did you by any chance compare to the effects you get on windows? The thing is that most games actually don't use these effect types (
Yes, this is the right tab. Pull requests are for integrating code from a fork. So, if you'd implemented it, and you would want to have this implementation pulled into my repo.
Which other thread? Generally, if you opened it and you're happy with the outcome, you can just close it (maybe add a comment why you believe closing was a good action). |
So, after some testing, I found that F1 23 uses |
I just tried out FF_FRICTION, it seems to feel just like FF_DAMPER to me. |
@dtran11 yep, the command send to the device is the same for FF_FRICTION / FF_INERTIA / FF_DAMPER, at least that's what I saw from WheelCheck. I thought, maybe games use different parameters to achieve the wished effect? |
i will update/edit this later for more! but for now, i only interested in how do u guys know that? how can i test this by myself?
quick edit:
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and i thought, its only me, coz i do not have the newest firmware..
ye, im stupid.. i should have just read the fukin descrition.. xD
(i deleted the other post about it ^^)
so again im offering my help/input/tests with this whenever! since its the most important feedback u want to have as a driver ^^ (and tbh, im still completely shocked that no one has ever even mentioned it before Oo). i mean, driving with sensing the current grip is way easier and faster than just trail and error and try memorise it (especially in f1 23, where u dont even have the audio input for it). than u r able to handle the over-understeer way better. and its creates a way more realistic immersion ofc ^^
i saw that @dtran11 did something similar here as well. https://github.com/gotzl/hid-fanatecff/issues/45#issuecomment-1787556135
it might help a bit. actually, ive heard that AI is really strong in these kind of thinks btw ^^
@gotzl i can close the other thread, no? im asking, coz i dont know the behavior here on github. and speaking about behavior, is this even the right tap or should i created it at pull requests?
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