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Copy pathclass_2_find_the_torsional_angle.py
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class_2_find_the_torsional_angle.py
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import math
class Points(object):
def __init__(self, x, y, z):
self.x = x
self.y = y
self.z = z
def __sub__(self, no):
x = self.x - no.x
y = self.y - no.y
z = self.z - no.z
return Points(x, y, z)
def dot(self, no):
return self.x * no.x + self.y * no.y + self.z * no.z
def cross(self, no):
x = self.y * no.z - self.z * no.y
y = self.z * no.x - self.x * no.z
z = self.x * no.y - self.y * no.x
return Points(x, y, z)
def absolute(self):
return pow((self.x ** 2 + self.y ** 2 + self.z ** 2), 0.5)
if __name__ == "__main__":
points = list()
for i in range(4):
a = list(map(float, input().split()))
points.append(a)
a, b, c, d = (
Points(*points[0]),
Points(*points[1]),
Points(*points[2]),
Points(*points[3]),
)
x = (b - a).cross(c - b)
y = (c - b).cross(d - c)
angle = math.acos(x.dot(y) / (x.absolute() * y.absolute()))
print("%.2f" % math.degrees(angle))