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zork3.record
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Combined ZIL Compiler Ver 2.0 (MIM)
-----------------------------------
Input file: SS:<ZORK3>ZORK3.ZIL.25
Input file: SS:<ZORK3>GSYNTAX.ZIL.8
Input file: SS:<ZORK3>GMACROS.ZIL.3
Compiling routine: ZPROB
Compiling routine: RANDOM-ELEMENT
Compiling routine: PICK-ONE
Input file: SS:<ZORK3>GCLOCK.ZIL.3
Compiling routine: QUEUE
Compiling routine: INT
Compiling routine: CLOCKER
Input file: SS:<ZORK3>GMAIN.ZIL.8
Compiling routine: MAIN-LOOP
Compiling routine: MAIN-LOOP-1
Compiling routine: PERFORM
Input file: SS:<ZORK3>GPARSER.ZIL.10
Compiling routine: PARSER
Compiling routine: STUFF
Compiling routine: INBUF-STUFF
Compiling routine: INBUF-ADD
Compiling routine: WT?
Compiling routine: CLAUSE
Compiling routine: NUMBER?
Compiling routine: ORPHAN-MERGE
Compiling routine: ACLAUSE-WIN
Compiling routine: NCLAUSE-WIN
Compiling routine: WORD-PRINT
Compiling routine: UNKNOWN-WORD
Compiling routine: CANT-USE
Compiling routine: SYNTAX-CHECK
Compiling routine: CANT-ORPHAN
Compiling routine: ORPHAN
Compiling routine: THING-PRINT
Compiling routine: BUFFER-PRINT
Compiling routine: PREP-PRINT
Compiling routine: CLAUSE-COPY
Compiling routine: CLAUSE-ADD
Compiling routine: PREP-FIND
Compiling routine: SYNTAX-FOUND
Compiling routine: GWIM
Compiling routine: SNARF-OBJECTS
Compiling routine: BUT-MERGE
Compiling routine: SNARFEM
Compiling routine: GET-OBJECT
Compiling routine: WHICH-PRINT
Compiling routine: GLOBAL-CHECK
Compiling routine: DO-SL
Compiling routine: SEARCH-LIST
Compiling routine: OBJ-FOUND
Compiling routine: TAKE-CHECK
Compiling routine: ITAKE-CHECK
Compiling routine: MANY-CHECK
Compiling routine: ZMEMQ
Compiling routine: ZMEMQB
Compiling routine: LIT?
Compiling routine: THIS-IT?
Compiling routine: ACCESSIBLE?
Compiling routine: META-LOC
Input file: SS:<ZORK3>3DUNGEON.ZIL.4
Compiling routine: GO
Input file: SS:<ZORK3>GGLOBALS.ZIL.11
Compiling routine: NOT-HERE-OBJECT-F
Compiling routine: NOT-HERE-PRINT
Compiling routine: NULL-F
Compiling routine: STAIRS-F
Compiling routine: SAILOR-FCN
Compiling routine: GROUND-FUNCTION
Compiling routine: GRUE-FUNCTION
Compiling routine: CRETIN-FCN
Compiling routine: PATH-OBJECT
Compiling routine: ZORKMID-FUNCTION
Input file: SS:<ZORK3>GVERBS.ZIL.16
Compiling routine: V-VERBOSE
Compiling routine: V-BRIEF
Compiling routine: V-SUPER-BRIEF
Compiling routine: V-INVENTORY
Compiling routine: FINISH
Compiling routine: V-QUIT
Compiling routine: V-RESTART
Compiling routine: V-RESTORE
Compiling routine: V-SAVE
Compiling routine: V-SCRIPT
Compiling routine: V-UNSCRIPT
Compiling routine: V-VERSION
Compiling routine: V-VERIFY
Compiling routine: V-COMMAND-FILE
Compiling routine: V-RANDOM
Compiling routine: V-RECORD
Compiling routine: V-UNRECORD
Compiling routine: V-ADVENT
Compiling routine: V-ALARM
Compiling routine: V-ANSWER
Compiling routine: V-ATTACK
Compiling routine: V-BACK
Compiling routine: V-BLAST
Compiling routine: PRE-BOARD
Compiling routine: V-BOARD
Compiling routine: V-BREATHE
Compiling routine: V-BRUSH
Compiling routine: V-BUG
Compiling routine: TELL-NO-PRSI
Compiling routine: PRE-BURN
Compiling routine: V-BURN
Compiling routine: V-CHOMP
Compiling routine: V-CLIMB-DOWN
Compiling routine: V-CLIMB-FOO
Compiling routine: V-CLIMB-ON
Compiling routine: V-CLIMB-UP
Compiling routine: V-CLOSE
Compiling routine: V-COMMAND
Compiling routine: V-COUNT
Compiling routine: V-CROSS
Compiling routine: V-CURSES
Compiling routine: V-CUT
Compiling routine: V-DEFLATE
Compiling routine: V-DIG
Compiling routine: V-DISEMBARK
Compiling routine: V-DISENCHANT
Compiling routine: V-DRINK
Compiling routine: V-DRINK-FROM
Compiling routine: PRE-DROP
Compiling routine: V-DROP
Compiling routine: V-EAT
Compiling routine: HIT-SPOT
Compiling routine: V-ECHO
Compiling routine: V-ENCHANT
Compiling routine: REMOVE-CAREFULLY
Compiling routine: V-ENTER
Compiling routine: V-EXAMINE
Compiling routine: V-EXIT
Compiling routine: V-EXORCISE
Compiling routine: PRE-FILL
Compiling routine: V-FILL
Compiling routine: V-FIND
Compiling routine: V-FOLLOW
Compiling routine: V-FROBOZZ
Compiling routine: PRE-GIVE
Compiling routine: V-GIVE
Compiling routine: V-HATCH
Compiling routine: V-HELLO
Compiling routine: V-INCANT
Compiling routine: V-INFLATE
Compiling routine: V-KICK
Compiling routine: V-KISS
Compiling routine: V-KNOCK
Compiling routine: V-LAMP-OFF
Compiling routine: V-LAMP-ON
Compiling routine: V-LAUNCH
Compiling routine: V-LEAN-ON
Compiling routine: V-LEAP
Compiling routine: V-LEAVE
Compiling routine: V-LISTEN
Compiling routine: V-LOCK
Compiling routine: V-LOOK
Compiling routine: V-LOOK-BEHIND
Compiling routine: V-LOOK-INSIDE
Compiling routine: V-LOOK-ON
Compiling routine: V-LOOK-UNDER
Compiling routine: V-LOWER
Compiling routine: V-MAKE
Compiling routine: V-MELT
Compiling routine: PRE-MOVE
Compiling routine: V-MOVE
Compiling routine: V-MUMBLE
Compiling routine: PRE-MUNG
Compiling routine: V-MUNG
Compiling routine: V-ODYSSEUS
Compiling routine: V-OIL
Compiling routine: V-OPEN
Compiling routine: V-OVERBOARD
Compiling routine: V-PICK
Compiling routine: V-PLAY
Compiling routine: V-PLUG
Compiling routine: V-POUR-ON
Compiling routine: V-PRAY
Compiling routine: V-PUMP
Compiling routine: V-PUSH
Compiling routine: V-PUSH-TO
Compiling routine: PRE-PUT
Compiling routine: V-PUT
Compiling routine: V-PUT-BEHIND
Compiling routine: V-PUT-ON
Compiling routine: V-PUT-UNDER
Compiling routine: V-RAISE
Compiling routine: V-RAPE
Compiling routine: PRE-READ
Compiling routine: V-READ
Compiling routine: V-READ-PAGE
Compiling routine: V-REPENT
Compiling routine: V-REPLY
Compiling routine: V-RING
Compiling routine: V-RUB
Compiling routine: V-SAY
Compiling routine: V-SEARCH
Compiling routine: V-SEND
Compiling routine: PRE-SGIVE
Compiling routine: V-SGIVE
Compiling routine: V-SHAKE
Compiling routine: SHAKE-LOOP
Compiling routine: V-SKIP
Compiling routine: V-SMELL
Compiling routine: V-SPIN
Compiling routine: V-SPRAY
Compiling routine: V-SQUEEZE
Compiling routine: V-SSPRAY
Compiling routine: V-STAB
Compiling routine: V-STAND
Compiling routine: V-STAY
Compiling routine: V-STRIKE
Compiling routine: V-SWIM
Compiling routine: V-SWING
Compiling routine: PRE-TAKE
Compiling routine: V-TAKE
Compiling routine: V-TELL
Compiling routine: V-THROUGH
Compiling routine: V-THROW
Compiling routine: V-THROW-OFF
Compiling routine: V-TIE
Compiling routine: V-TIE-UP
Compiling routine: V-TREASURE
Compiling routine: PRE-TURN
Compiling routine: V-TURN
Compiling routine: V-UNLOCK
Compiling routine: V-UNTIE
Compiling routine: V-WAIT
Compiling routine: V-WALK
Compiling routine: V-WALK-AROUND
Compiling routine: V-WALK-TO
Compiling routine: V-WAVE
Compiling routine: V-WEAR
Compiling routine: V-WIN
Compiling routine: V-WIND
Compiling routine: V-WISH
Compiling routine: V-YELL
Compiling routine: V-ZORK
Compiling routine: V-FIRST-LOOK
Compiling routine: DESCRIBE-ROOM
Compiling routine: DESCRIBE-OBJECTS
Compiling routine: DESCRIBE-OBJECT
Compiling routine: PRINT-CONTENTS
Compiling routine: PRINT-CONT
Compiling routine: FIRSTER
Compiling routine: SEE-INSIDE?
Compiling routine: SCORE-UPD
Compiling routine: SCORE-OBJ
Compiling routine: YES?
Compiling routine: ITAKE
Compiling routine: IDROP
Compiling routine: CCOUNT
Compiling routine: WEIGHT
Compiling routine: HACK-HACK
Compiling routine: NO-GO-TELL
Compiling routine: GOTO
Compiling routine: LKP
Compiling routine: DO-WALK
Compiling routine: GLOBAL-IN?
Compiling routine: FIND-IN
Compiling routine: HELD?
Compiling routine: OTHER-SIDE
Compiling routine: MUNG-ROOM
Compiling routine: THIS-IS-IT
Input file: SS:<ZORK3>3ACTIONS.ZIL.30
Compiling routine: I-SWORD
Compiling routine: INFESTED?
Compiling routine: FIND-WEAPON
Compiling routine: SWORD-FCN
Compiling routine: LANTERN
Compiling routine: LIGHT-INT
Compiling routine: I-LANTERN
Compiling routine: CHASM-FCN
Compiling routine: TUNNEL-OBJECT
Compiling routine: CPEXIT
Compiling routine: ILLCP
Compiling routine: CPMOVE
Compiling routine: CPENTER
Compiling routine: CPANT-ROOM
Compiling routine: CPLADDER-OBJECT
Compiling routine: CPLADDER-JUNK
Compiling routine: CPWALL-OBJECT
Compiling routine: FIXED-FONT-ON
Compiling routine: FIXED-FONT-OFF
Compiling routine: CPGOTO
Compiling routine: CPNEXT
Compiling routine: CPDOOR-F
Compiling routine: CP-ROOM
Compiling routine: CPNS
Compiling routine: CPEW
Compiling routine: CPWHERE
Compiling routine: CP-ORTHO
Compiling routine: CP-CORNER
Compiling routine: CP-SLOT-FCN
Compiling routine: CPOUT-ROOM
Compiling routine: MRGO
Compiling routine: MIRBLOCK
Compiling routine: GO-E-W
Compiling routine: EWTELL
Compiling routine: MRDEW
Compiling routine: MRCEW
Compiling routine: MRBEW
Compiling routine: MRAEW
Compiling routine: LOOK-TO
Compiling routine: MRDF
Compiling routine: MRCF
Compiling routine: MRBF
Compiling routine: MRAF
Compiling routine: GUARDIANS
Compiling routine: MIRROR-DIR?
Compiling routine: WOODEN-WALL-F
Compiling routine: MIRROR-HERE?
Compiling routine: MIRROR-FUNCTION
Compiling routine: PANEL-FUNCTION
Compiling routine: MIROUT
Compiling routine: MIRNS
Compiling routine: MIREW
Compiling routine: MIRIN
Compiling routine: MREYE-ROOM
Compiling routine: BEAM-STOPPED?
Compiling routine: BEAM-FUNCTION
Compiling routine: MRSWITCH
Compiling routine: I-MRINT
Compiling routine: MAGIC-MIRROR
Compiling routine: MPANELS
Compiling routine: MENDS
Compiling routine: I-PININ
Compiling routine: MIRMOVE
Compiling routine: SHORT-POLE-F
Compiling routine: DUNGEON-MASTER-F
Compiling routine: MASTER-F
Compiling routine: BEHIND-DOOR-F
Compiling routine: FRONT-DOOR-F
Compiling routine: LOOK-LIKE-DM?
Compiling routine: DUNGEON-PANEL-F
Compiling routine: DUNGEON-DOOR-F
Compiling routine: DMISH
Compiling routine: I-FOLIN
Compiling routine: MOVE-CELL-OBJECTS
Compiling routine: CELL-MOVE
Compiling routine: PARAPET-F
Compiling routine: DIAL
Compiling routine: DIALBUTTON
Compiling routine: CELL-ROOM
Compiling routine: NCELL-ROOM
Compiling routine: DPR
Compiling routine: NORTH-CORRIDOR-F
Compiling routine: SOUTH-CORRIDOR-F
Compiling routine: BRONZE-DOOR-F
Compiling routine: LOCKED-DOOR-F
Compiling routine: NIRVANA-F
Compiling routine: BRONZE-DOOR-EXIT
Compiling routine: SECRET-DOOR-F
Compiling routine: MSTAIRS-F
Compiling routine: HELLO?
Compiling routine: OLD-MAN-F
Compiling routine: I-OLD-MAN-SLEEPS
Compiling routine: RUNES-F
Compiling routine: T-BAR-F
Compiling routine: FLAMING-PIT-F
Compiling routine: PARAPET-OBJ-F
Compiling routine: ROSE-F
Compiling routine: CELL-DOOR-F
Compiling routine: LORE-BOOK-F
Compiling routine: CP-HOLE-F
Compiling routine: TORCH-PSEUDO
Compiling routine: WATER-FCN
Compiling routine: RANDOM-WALL
Compiling routine: V-DIAGNOSE
Compiling routine: JIGS-UP
Compiling routine: RANDOMIZE-OBJECTS
Compiling routine: KILL-INTERRUPTS
Compiling routine: V-SCORE
Compiling routine: TM-HOLLOW-F
Compiling routine: IRON-DOOR-F
Compiling routine: I-CLEFT
Compiling routine: CLEFT-F
Compiling routine: MUSEUM-ANTE-F
Compiling routine: DDESC
Compiling routine: MUSEUM-ENTRANCE-F
Compiling routine: TIME-MACHINE-F
Compiling routine: TM-SEAT-F
Compiling routine: TM-DIAL-F
Compiling routine: TM-BUTTON-F
Compiling routine: HAPPY-NEW-YEAR
Compiling routine: I-SNAP
Compiling routine: MOVE-JEWELS
Compiling routine: TGOTO
Compiling routine: MOVE-TM-OBJECTS
Compiling routine: GUARDS-KILL
Compiling routine: FLATHEAD-SENTENCE
Compiling routine: REALLY-DEAD
Compiling routine: HEAR-FLATHEAD
Compiling routine: OLD-TECH-MUSEUM-F
Compiling routine: I-GUARDS-LEAVE
Compiling routine: GUARD-CAUGHT
Compiling routine: ROBOT-F
Compiling routine: JEWEL-ROOM-F
Compiling routine: CROWN-JEWELS-F
Compiling routine: TECH-MUSEUM-F
Compiling routine: PLAQUE-F
Compiling routine: WOODEN-DOOR-F
Compiling routine: JEWEL-DOOR-F
Compiling routine: CAGE-F
Compiling routine: VOICES-F
Compiling routine: MUSEUM-PIECES
Compiling routine: TECH-PLAQUE-F
Compiling routine: PEDESTAL-F
Compiling routine: PICK-DIRECTION
Compiling routine: SHADOW-F
Compiling routine: I-CURE
Compiling routine: SHADOW-ATTACK
Compiling routine: I-SHADOW-REPLY
Compiling routine: SHADOW-DIES
Compiling routine: HOOD-F
Compiling routine: CLOAK-F
Compiling routine: SHADOW-ROOMS
Compiling routine: SHADOW-ARRIVAL
Compiling routine: CREEPY-CRAWL-F
Compiling routine: LEDGE-F
Compiling routine: WAYBREAD-F
Compiling routine: STAFF-F
Compiling routine: I-MAN-APPEARS
Compiling routine: I-MAN-PRESENT
Compiling routine: CLIFF-BASE-F
Compiling routine: CLIFF-LEDGE-F
Compiling routine: CLIFF-F
Compiling routine: GLOBAL-ROPE-F
Compiling routine: I-MAN-RETURNS
Compiling routine: I-MAN-LIFT
Compiling routine: CHEST-F
Compiling routine: I-MAN-LEAVES
Compiling routine: MAN-F
Compiling routine: VALUABLES-F
Compiling routine: ROPE-F
Compiling routine: GLOBAL-MAN-F
Compiling routine: LAKE-F
Compiling routine: IN-LAKE-F
Compiling routine: I-IN-LAKE
Compiling routine: ON-LAKE-F
Compiling routine: GO-ON-LAKE
Compiling routine: I-ON-LAKE
Compiling routine: I-ROC
Compiling routine: SHINY-OBJECT-F
Compiling routine: SAND-F
Compiling routine: ALGAE-F
Compiling routine: FRIED-LAMP-F
Compiling routine: I-VIEW-SNAP
Compiling routine: VIEWING-TABLE-F
Compiling routine: I-VIEW-CHANGE
Compiling routine: VIEW-ROOM-F
Compiling routine: CLIFF-OBJECT-F
Compiling routine: TREE-F
Compiling routine: FRIED-TORCH-F
Compiling routine: TORCH-F
Compiling routine: NO-OBJS
Compiling routine: REPELLENT-FCN
Compiling routine: I-SPRAY
Compiling routine: ZORK-IV-F
Compiling routine: AQUEDUCT-F
Compiling routine: WATER-CHANNEL-F
Compiling routine: MOSS-F
Compiling routine: AQ-2-F
Compiling routine: AQ-3-F
Compiling routine: COVER-F
Compiling routine: KEY-ROOM-F
Compiling routine: KEY-F
Compiling routine: VIEW-INDICATOR-F
Compiling routine: FLATHEAD-OCEAN-F
Compiling routine: I-BOAT-DISAPPEAR
Compiling routine: I-VISIBLE
Compiling routine: POTION-F
Compiling routine: VIAL-F
Compiling routine: OCEAN-F
Compiling routine: STONE-DESC
Compiling routine: STONE-F
Compiling routine: FISH-F
Compiling routine: QUICKSAND-PSEUDO
Compiling routine: SWAMP-PSEUDO
Compiling routine: MIST-PSEUDO
Compiling routine: SHORE-PSEUDO
Compiling routine: WATERFALL-PSEUDO
Compiling routine: ARCH-PSEUDO
** Note: OBJECT has no properties: GLOBAL-OBJECTS
** Note: OBJECT has no properties: MACHINE-ROOM
Vocabulary: 600
Prepositions: 18
OFF
ON
IN
TO
WITH
UNDER
DOWN
UP
BEHIND
AROUND
FOR
AT
ACROSS
OVER
AWAY
FROM
OUT
Objects: 228
ROPE
TREE
STAFF
BROKEN-STAFF
CHEST
VALUABLES
MAN
TIMBERS
TIMBER-ROOM
LADDER-TOP
LADDER
LADDER-BOTTOM
DEAD-END-5
LOWER-SHAFT
MACHINE-ROOM
ROOM-8
REPELLENT
ZORK-IV
SOUTH-SHORE
DARK-1
DARK-2
KEY-ROOM
AQ-1
AQ-2
AQ-3
COVER
KEY
VIEW-INDICATOR
VIKING-SHIP
VIAL
POTION
OCEAN
MUSEUM-ENTRANCE
PSEUDO-OBJECT
PRISON-CELL
MRD
SECRET-DOOR
MRBE
TECH-PLAQUE
CP-HOLE
YELLOW-PANEL
BRONZE-DOOR
DUNGEON-DOOR
PARAPET-OBJ
JEWEL-DOOR
GOOD-CELL
SWORD
TUNNEL
IRON-DOOR
MOSS
RED-PANEL
LONG-POLE
CP
RED-BUTTON
SOUTH-CORRIDOR
CP-OUT
CPNWL
CELL-DOOR
SCEPTRE
OLD-JEWEL-ROOM
MRAW
TECH-MUSEUM
T-BAR
JEWELLED-KNIFE
MID-MUSEUM-ENTRANCE
MSTAIRS
WARNING-NOTE
MRA
INTNUM
NOT-HERE-OBJECT
GROUND
WATER
WEST-CORRIDOR
MRCE
IN-MIRROR
BEHIND-DOOR
WOODEN-BAR
STAIRS
GOOD-LOCKED-DOOR
GUARDIAN
MRGE
GRUE
CP-SLOT
DUNGEON-PANEL
STONE
BROKEN-LAMP
CP-ANTE
WEST-WALL
LUNGS
MUSEUM-ANTE
EAST-WALL
SPINNER
PLAQUE
MID-CP-OUT
BLESSINGS
COMPASS-ARROW
LAMP
NORTH-WALL
TIME-MACHINE
TM-SEAT
TM-BUTTON
MRBW
DEBRIS
CPDOOR
WIDE-HALL
CPSWL
MRB
RING
SAILOR
CHANNEL
MIRROR
FRONT-DOOR
CPWWL
JEWEL-ROOM
ZORKMID
MRDE
MR-ANTE
OLD-MAN
ROSE
DAMP-PASSAGE
PRESSURIZER
CHASM
CLEFT
SUNDIAL
BLACK-PANEL
DEAD-END
CPLADDER
MID-CP-ANTE
WOODEN-DOOR
ROCKY-ROOM
WOODEN-WALL
ROBOT
LORE-BOOK
TM-DIAL
SOUTH-WALL
LOCKED-DOOR
WATER-CHANNEL
OLD-TECH-MUSEUM
PINE-PANEL
PEDESTAL
DIAL-BUTTON
MRCW
PATHOBJ
MRC
IT
WHITE-PANEL
MRAE
CRYSTALS
GLOBAL-OBJECTS
MRGW
NIRVANA
CELL
MRG
EAST-CORRIDOR
CPEWL
LOCAL-GLOBALS
TIGHT-SQUEEZE
ROYAL-SEAL
MAHOGANY-PANEL
PARAPET
ADVENTURER
ROOMS
INTDIR
RUNES
PANEL
OLD-MUSEUM-ENTRANCE
BEAM
TM-HOLLOW
ME
VOICES
NORTH-CORRIDOR
MID-JEWEL-ROOM
RUBBLE
MASTER
CAGE
HANDS
MRDW
GLOBAL-WATER
MREYE
MID-TECH-MUSEUM
FLAMING-PIT
SHORT-POLE
DUNGEON-MASTER
CREEPY-CRAWL
SHADOW-1
SHADOW-2
STONE-WALL
SHADOW-3
SHADOW-4
SHADOW-5
SHADOW-6
SHADOW-7
SHADOW-8
FLATHEAD-OCEAN
SHADOW
HOOD
CLOAK
ZORK2-STAIR
JUNCTION
CLEARING
SLOPE
CLIFF-BASE
LEDGE
CLIFF
GLOBAL-MAN
CLIFF-OBJECT
CLIFF-LEDGE
GLOBAL-ROPE
FOGGY-ROOM
LAKE-SHORE
LAKE
AQ-VIEW
AQUEDUCT
ON-LAKE
FISH
IN-LAKE
FAR-SHORE
REEDS
VIEW-ROOM
VIEWING-TABLE
TORCH
FRIED-TORCH
AMULET
SAND
FRIED-LAMP
ALGAE
SHINY-OBJECT
WAYBREAD
Properties: 31
P?SW
P?SE
P?NW
P?NE
P?WEST
P?EAST
P?SOUTH
P?NORTH
P?VTYPE
P?CONTFCN
P?ADVFCN
P?DESCFCN
P?PSEUDO
P?ENTER
P?CAPACITY
P?TEXT
P?GLOBAL
P?VALUE
P?FDESC
P?SIZE
P?LDESC
P?ACTION
P?ADJECTIVE
P?SYNONYM
P?CROSS
P?LAND
P?OUT
P?IN
P?DOWN
P?UP
Globals: 196
CHEST-LIFTED
MAN-SEEN
MAN-WAITS
MAN-WAITING
MAN-FLAG
MAN-POINT
MAN-GONE
CHEST-TIED
HOLDING-ROPE
LIFT-WAIT
CHEST-OPENED
ROPE-FLAG
LAST-MOVES
LAKE-POINT
CURRENT-LAMP
LAKE-TIME
VIEW-POINT
VIEW-ROMANS
ACTIVE-VIEW
VIEW-ROOMS
VIEWS
EMPTY-HANDED
SPRAY-USED?
AQ-FLAG
COVER-MOVED
KEY-DESCS
BOAT-SEEN
SHIP-GONE
INVIS
SWORD-IN-STONE?
P-NCN
MINUS-FIVE
P-NOT-HERE
MINUS-FOUR
GUARDIANS-SEEN
HELLOS
MIRROR-FIRST
R-EASTS
R-NORTHS
GUARD-KILLERS
SURROUNDINGS-CHANGED
DEAD-OBJ-LOCS
DIAG
SECRET-DOOR-DESC
CELLOBJS
P-OVTBL
P-VTBL
P-LEXV
P-CCTBL
C-TABLE
AGAIN-LEXV
RESERVE-LEXV
DM-REASONS
LONGDIRS
DIRVEC
P-INBUF
OOPS-INBUF
P-OCLAUSE
P-MERGE
P-BUTS
P-PRSI
P-PRSO
JUMPLOSS
HO-HUM
CPEXITS
CPWALLS
CPTABLE
CPOBJS
LAMP-TABLE
DUMMY
YUKS
R-SOUTHS
INDENTS
WHEEEEE
OOPS-TABLE
P-ITBL
P-OTBL
HEAR-VOICES
BLATHER
R-WESTS
GUARDSTR
MDIR
RESERVE-PTR
PRSI
MR2-FLAG
SWORD-STATE
P-IT-OBJECT
HS
OLD-MAN-FED
FLATHEAD-HEARD
AGAIN-DIR
SNAP-LOC
P-ADJN
WINNER
BRONZE-DOOR-LOCKED
P-OFLAG
P-NUMBER
FUMBLE-PROB
MACHINE-DAMAGED
P-GETFLAGS
LOAD-MAX
YEAR-CLOSED
P-TABLE
MRSWPUSH-FLAG
QUOTE-FLAG
WON-FLAG
MLOC
P-WON
DEATHS
WOOD-OPEN-FLAG
TM-POINT
DEAD
MR1-FLAG
MIRROR-OPENED
MINUS-ONE
CP-FLAG
P-ONEOBJ
P-AND
MYSTERY
OLD-MAN-GONE
CLEFT-QUEUED?
IN-DUNGEON
OLD-MAN-AWAKE
PRSA
P-AADJ
P-XADJ
P-SYNTAX
MIRROR-OPEN-FLAG
CPHERE
C-DEMONS
P-GWIMBIT
P-MERGED
PNUMB
DM-SEEN
PRSO
SPRAYED?
LCELL
CPBLOCK-FLAG
SCORE-MAX
LOAD-ALLOWED
C-INTS
P-LEN
CPSOLVE-FLAG
P-ADJ
P-ACT
P-XADJN
LIT
RING-CONCEALED
RING-STOLEN
DESC-OBJECT
FUMBLE-NUMBER
P-DIRECTION
CLUMSY-ROBBERY
FOLFLAG
P-CONT
YEAR
CP-MOVED
PLAYER
P-ANAM
POLEUP-FLAG
P-WALK-DIR
TM-YEAR
P-XNAM
LUCKY
ALWAYS-LIT
P-NAM
P-MULT
CLOCK-WAIT
CPPUSH-FLAG
BASE-SCORE
P-ADVERB
P-MATCHLEN
BEAM-BREAKER
P-SLOCBITS
P-ACLAUSE
P-DIR
VERBOSE
GUARDS-PRESENT
MINUS-SEVEN
CLEFT-FLAG
SUPER-BRIEF
P-END-ON-PREP
DIRS
DIR-TBL
SHADOW-DIAG
P-STRENGTH
S-STRENGTH
ATTACK-MODE
SHADOW-GONE
P-HITS
P-MISSES
S-HITS
S-MISSES
BLOCKED-DIR
SHADOW-POINT-1
SHADOW-POINT-2