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textures.txt
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sprite NOWEAPONOFF, 10, 4
{
Sprite NOWEAPON, 0, 0
Offset 5, 10
}
sprite WMBRASSOFF, 26, 18
{
Sprite WMBRASS, 0, 0
Offset 13, 16
}
sprite optional HXZGUNOFF, 21, 12
{
Sprite HXZGUN, 0, 0
Offset 10, 10
}
sprite optional HPKUP100OFF, 170, 45
{
Sprite HPKUP100, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP101OFF, 170, 45
{
Sprite HPKUP101, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP102OFF, 170, 45
{
Sprite HPKUP102, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP103OFF, 170, 45
{
Sprite HPKUP103, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP104OFF, 170, 45
{
Sprite HPKUP104, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP105OFF, 170, 45
{
Sprite HPKUP105, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP106OFF, 170, 45
{
Sprite HPKUP106, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP107OFF, 170, 45
{
Sprite HPKUP107, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP108OFF, 170, 45
{
Sprite HPKUP108, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP109OFF, 170, 45
{
Sprite HPKUP109, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP110OFF, 170, 45
{
Sprite HPKUP110, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP111OFF, 170, 45
{
Sprite HPKUP111, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP112OFF, 170, 45
{
Sprite HPKUP112, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP113OFF, 170, 45
{
Sprite HPKUP113, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP114OFF, 170, 45
{
Sprite HPKUP114, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP115OFF, 170, 45
{
Sprite HPKUP115, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP116OFF, 170, 45
{
Sprite HPKUP116, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP117OFF, 170, 45
{
Sprite HPKUP117, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP118OFF, 170, 45
{
Sprite HPKUP118, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP119OFF, 170, 45
{
Sprite HPKUP119, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP120OFF, 170, 45
{
Sprite HPKUP120, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP121OFF, 170, 45
{
Sprite HPKUP121, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP122OFF, 170, 45
{
Sprite HPKUP122, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional HPKUP123OFF, 170, 45
{
Sprite HPKUP123, 0, 0
Offset 85, 15
XScale 2.0
YScale 2.0
}
sprite optional gticonoff, 256, 256
{
sprite gticon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional mgiconoff, 256, 256
{
sprite mgicon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional hmgiconoff, 256, 256
{
sprite hmgicon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional sgiconoff, 256, 256
{
sprite sgicon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional gliconoff, 256, 256
{
sprite glicon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional rliconoff, 256, 256
{
sprite rlicon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional lgiconoff, 256, 256
{
sprite lgicon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional rgiconoff, 256, 256
{
sprite rgicon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional pgiconoff, 256, 256
{
sprite pgicon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional trkiconoff, 256, 256
{
sprite trkicon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional bfgiconoff, 256, 256
{
sprite bfgicon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional cgiconoff, 256, 256
{
sprite cgicon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional ngiconoff, 256, 256
{
sprite ngicon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional dmgiconoff, 256, 256
{
sprite dmgicon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional csgiconoff, 256, 256
{
sprite csgicon, 0, 0
offset 128, 128
xscale 3.6
yscale 3.0
}
sprite optional NUTPA0_OFF, 117, 104
{
sprite NUTPA0, 0, 0
offset 58, 80
xscale 3.6
yscale 3.0
}
sprite optional FINGA0_OFF, 64, 64
{
sprite FINGA0, 0, 0
offset 32, 40
xscale 2.0
yscale 2.0
}
sprite optional WMSTAFF_OFF, 4, 33
{
sprite WMSTAFF, 0, 0
offset 2, 26
xscale 0.6
yscale 0.5
}
sprite optional WMRBOW_OFF, 558, 240
{
sprite PISGD0, 0, 0
offset 200, 200
xscale 6.0
yscale 5.0
}
sprite optional WMRFISTS_OFF, 240, 240
{
sprite PUNGC0, 0, 0
offset 100, 200
xscale 6.0
yscale 5.0
}
sprite optional WMDAGGER_OFF, 78, 43
{
sprite PNCHD0, 0, 0
offset 39, 21
xscale 2.0
yscale 2.0
}
sprite optional wm_guncaster_knuckles, 256, 64
{
sprite C1GPA0, 128, 0
sprite C1GPA0, 0, 0 { flipx }
offset 128, 64
xScale 4.0
yScale 4.0
}
sprite optional wm_doom_64_fist, 128, 128
{
// Doom 64 Weapons Only
sprite PUNGF0, -40, 0
// Doom 64 Retribution
sprite PUNFG0, -40, 0
offset 64, 64
xScale 4.0
yScale 4.0
}
sprite optional wm_drla_unarmed, 512, 512
{
sprite TPN1F0, -81, -100
sprite TPN1F0, 0, -100 { flipx }
offset 200, 80
xScale 4.0
yScale 4.0
}
// menu background (gradient) section //////////////////////////////////////////
graphic wmbgrght, 200, 1
{
graphic wm_bgleft, 0, 0
{
FlipX
}
}
graphic wmbgtop, 1, 200
{
graphic wm_bgleft, 0, 0
{
Rotate 90
}
}