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Clone Graph.cpp
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/*
// Definition for a Node.
class Node {
public:
int val;
vector<Node*> neighbors;
Node() {
val = 0;
neighbors = vector<Node*>();
}
Node(int _val) {
val = _val;
neighbors = vector<Node*>();
}
Node(int _val, vector<Node*> _neighbors) {
val = _val;
neighbors = _neighbors;
}
};
*/
/*
class Solution {
public:
Node* cloneGraph(Node* node) {
}
};
*/
class Solution {
public:
Node* dfs(Node* cur,unordered_map<Node*,Node*>& mp)
{
vector<Node*> neighbour;
Node* clone=new Node(cur->val);
mp[cur]=clone;
for(auto it:cur->neighbors)
{
if(mp.find(it)!=mp.end()) //already clone and stored in map
{
neighbour.push_back(mp[it]); //directly push back the clone node from map to neigh
}
else
neighbour.push_back(dfs(it,mp));
}
clone->neighbors=neighbour;
return clone;
}
Node* cloneGraph(Node* node) {
unordered_map<Node*,Node*> mp;
if(node==NULL)
return NULL;
if(node->neighbors.size()==0) //if only one node present no neighbors
{
Node* clone= new Node(node->val);
return clone;
}
return dfs(node,mp);
}
};