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Internationalization request #2
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Hi, Am Montag, den 24.02.2014, 10:45 -0800 schrieb Ernesto Domato:
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Well, about the translation, I can handle it without problem if you agree. About the character set, I also tried "Son of Hunky Punk" on Android I never did anything yet on Android, but let me know if I can help you with Greets. Ernesto El 24/02/2014 21:25, "onyxbits" notifications@github.com escribió:
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Am Dienstag, den 25.02.2014, 07:09 -0800 schrieb Ernesto Domato:
That would be nice. However, I'm in the middle of a major rewrite and I
Can you point me to a game for testing (along with how i get to a "broke
Oh, you can customize the buttons. Try long pressing them ;). |
On Tue, Feb 25, 2014 at 1:53 PM, onyxbits notifications@github.com wrote:
Ok, great, let me know if you need any help.
http://ifwiki.org/index.php/The_Awakening You can download the Spanish version of that adventure and it starts
Great, I didn't know that :-) Thanks. |
Am Dienstag, den 25.02.2014, 16:22 -0800 schrieb Ernesto Domato:
Actually, I just realized, you were mailing me via github and
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On Thu, Feb 27, 2014 at 10:32 AM, onyxbits notifications@github.com wrote:
Done
Ok, perfect.
Here I will need some help. I still didn't do anything with Android. I I'll read all the information on the link that you send me and if I
No problem, when I finish the app translation, I'll do the Google Play one. Greets. |
4.3 should be fine. You need API level 14 or higher (see: targetsdk in The "android update project" command is really only there for adding the |
(Hit "sent" too soon). Once you have done "android update project" and copied the ant clean debug This will create a debug build. The difference to the normal build is adb install bin/textfiction-debug-2.1.apk |
Hi, thanks for all the advices. I finally was able to do all the steps to I also started to test translate and it works fine. I hope to finish with the translation on the weekend so I can send you a Thanks for all. On Fri, Feb 28, 2014 at 1:01 PM, onyxbits notifications@github.com wrote:
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Hi, Am Freitag, den 07.03.2014, 10:13 -0800 schrieb Ernesto Domato:
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Yes, I do, a was a little busy lately but I was going to finish it between Sorry for the delay. On Tue, Apr 1, 2014 at 12:36 PM, onyxbits notifications@github.com wrote:
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Well, here they are. On the other hand, I couldn't compile the latest git version with api level
/home/edomato/devel/android-sdk-linux/TextFiction-git/bin/AndroidManifest.xml:37: BUILD FAILED But I don't how to fix this. One more things that I should translate now is the help webpage and maybe Thanks for all and we keep in touch. On Tue, Apr 1, 2014 at 12:41 PM, Ernesto Domato edomat@gmail.com wrote:
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Am Donnerstag, den 03.04.2014, 10:18 -0700 schrieb Ernesto Domato:
That is strange, I have no idea what would cause this, but the problem
Google Play: Just send the translation to me via email. PS: Do you have a website of your own and want credit for the |
Hello! Want to point out also that Russian (or Unicode?) games just don't really work at all and display gibberish. Here's a game you can try: http://rinform.stormway.ru/games/morning/morning.z5 It works perfectly on Windows Frotz, Gargoyle and fizmo (on desktop). Thanks! |
Hi, I think that this interpreter is very nice. One feature that I would like to see implemented is the support for foreign languages other than English. I'm from Argentina and the native language is Spanish, but loading Spanish version for a game, I can't see the proper characters for some words like "frío" (cold), I see "fr4o" instead. I know is not something big but is a little annoying anyway :-)
Thanks for all.
Ernesto
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