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PluginImports.targets
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<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<BepInExDir>$(DSPGameDir)BepInEx\core\</BepInExDir>
<DSPAssemblyDir>$(DSPGameDir)DSPGAME_Data\Managed\</DSPAssemblyDir>
</PropertyGroup>
<ItemGroup Label="BepInEx">
<Reference Include="$(BepInExDir)0Harmony.dll" Private="false" SpecificVersion="true" />
<Reference Include="$(BepInExDir)BepInEx.dll" Private="false" SpecificVersion="true" />
<Reference Include="$(BepInExDir)BepInEx.Harmony.dll" Private="false" SpecificVersion="true" />
</ItemGroup>
<ItemGroup Label="Dyson Sphere Program">
<Reference Include="$(DSPAssemblyDir)Assembly-CSharp.dll" Private="false" SpecificVersion="true" />
<Reference Include="$(DSPAssemblyDir)UnityEngine.dll" Private="false" SpecificVersion="true" />
<Reference Include="$(DSPAssemblyDir)UnityEngine.AnimationModule.dll" Private="false" SpecificVersion="true" />
<Reference Include="$(DSPAssemblyDir)UnityEngine.CoreModule.dll" Private="false" SpecificVersion="true" />
<Reference Include="$(DSPAssemblyDir)UnityEngine.IMGUIModule.dll" Private="false" SpecificVersion="true" />
<Reference Include="$(DSPAssemblyDir)UnityEngine.ParticleSystemModule.dll" Private="false" SpecificVersion="true" />
<Reference Include="$(DSPAssemblyDir)UnityEngine.PhysicsModule.dll" Private="false" SpecificVersion="true" />
<Reference Include="$(DSPAssemblyDir)UnityEngine.TextRenderingModule.dll" Private="false" SpecificVersion="true" />
<Reference Include="$(DSPAssemblyDir)UnityEngine.UI.dll" Private="false" SpecificVersion="true" />
<Reference Include="$(DSPAssemblyDir)UnityEngine.UIElementsModule.dll" Private="false" SpecificVersion="true" />
<Reference Include="$(DSPAssemblyDir)UnityEngine.UIModule.dll" Private="false" SpecificVersion="true" />
</ItemGroup>
</Project>