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Locale.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ERSaveManager.Locale
{
public interface ITranslate
{
string STR_TITLE { get; }
string STR_QUICKSAVE { get; }
string STR_QUICKLOAD { get; }
string STR_INITSAVE { get; }
string STR_RECORD_RENAME { get; }
string STR_RECORD_RESTORE { get; }
string STR_RECORD_DELETE { get; }
string MSG_DELETE_CONFIRM { get; }
string STATE_RECORD_CREATE { get; }
string STATE_RECORD_RESTORE { get; }
string STATE_RECORD_DELETE { get; }
}
public class English : ITranslate
{
string ITranslate.STR_TITLE { get; } = "ELDEN RING Savedata Manager";
string ITranslate.STR_QUICKSAVE { get; } = "Q.Save (&F5)";
string ITranslate.STR_QUICKLOAD { get; } = "Q.Load (&F9)";
string ITranslate.STR_INITSAVE { get; } = "Init. SaveData";
string ITranslate.STR_RECORD_RENAME { get; } = "RENAME";
string ITranslate.STR_RECORD_RESTORE { get; } = "RESTORE";
string ITranslate.STR_RECORD_DELETE { get; } = "DELETE";
string ITranslate.MSG_DELETE_CONFIRM { get; } = "Delete this savedata snapshot? It can not be undo!";
string ITranslate.STATE_RECORD_CREATE { get; } = "Create snapshot: {0}";
string ITranslate.STATE_RECORD_RESTORE { get; } = "Restore snapshot: {0}";
string ITranslate.STATE_RECORD_DELETE { get; } = "Delete snapshot: {0}";
}
public class Chinese : ITranslate
{
string ITranslate.STR_TITLE { get; } = "ELDEN RING 存檔快照工具";
string ITranslate.STR_QUICKSAVE { get; } = "快速備份 (&F5)";
string ITranslate.STR_QUICKLOAD { get; } = "快速還原 (&F9)";
string ITranslate.STR_INITSAVE { get; } = "設定初始存檔";
string ITranslate.STR_RECORD_RENAME { get; } = "重新命名";
string ITranslate.STR_RECORD_RESTORE { get; } = "還原存檔";
string ITranslate.STR_RECORD_DELETE { get; } = "刪除存檔";
string ITranslate.MSG_DELETE_CONFIRM { get; } = "要刪除該存檔快照嗎? 刪除後將永久消失!";
string ITranslate.STATE_RECORD_CREATE { get; } = "新增存檔快照: {0}";
string ITranslate.STATE_RECORD_RESTORE { get; } = "還原存檔快照: {0}";
string ITranslate.STATE_RECORD_DELETE { get; } = "刪除存檔快照: {0}";
}
}