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Fix sliders on first boot, carret not clearing, choice button fade out, etc. #99

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merged 4 commits into from
Dec 22, 2022

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@drojf drojf commented Nov 25, 2022

I noticed a bug (in rei, but probably also in all chapters) where the first time you start the game, the sliders will have the wrong values (they will look like they're at 100% when they're actually at 50% or 75% for voice).

If you visited the config menu the first time you boot the game, this might make you want to reset them all to 50%. since they look too high.

This appears to be because on first boot, the various volumes/opacity etc. are not synced with their flags. I just changed the sliders to take the values directly from the flags, rather than the variables.

Haven't done much testing on this, am worried this might break the sliders.

Note that I simulated "first boot" by deleting the global.dat file, unsure if there is some default global.dat file that comes with the game, or if it is generated the first time you boot the game.

See 07th-mod/higurashi-rei#13 (comment)

@drojf drojf force-pushed the f-fix-first-boot-sliders branch from 41e7b22 to 11bdd17 Compare December 21, 2022 05:05
@drojf drojf changed the title Fix sliders maxing out on first boot Fix sliders on first boot, carret not clearing, choice button fade out Dec 21, 2022
 - Fix bug where changing sprite type during lipsync animation causes sprtie to remain as console sprite, but squished in size due to console texture overwriting OG or Mangagamer texture
 - This bug persist until the affected sprite is next changed
@drojf drojf changed the title Fix sliders on first boot, carret not clearing, choice button fade out Fix sliders on first boot, carret not clearing, choice button fade out, etc. Dec 21, 2022
@drojf drojf merged commit 7f3cdec into mod Dec 22, 2022
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