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Add isAuthenticated check alongside DEBUG signInFailed. #151

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theLee3
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@theLee3 theLee3 commented Jan 26, 2024

There is a scenario where upon cancelling sign-in on first launch, then selecting sign-in via the notification popup that occurs in subsequent launches, sign-in will fail then succeed. A check for !isAuthenticated ensures that the player banner pops up on successful sign in in this scenario to keep the debug and release experience in line.

@theLee3 theLee3 merged commit 78b1716 into Abedalkareem:develop Jan 29, 2024
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@theLee3 theLee3 deleted the fix-game-center-sign-in-hanging branch January 29, 2024 18:08
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