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# VNyan node graph debug tool | ||
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![image](https://github.com/user-attachments/assets/ff28ebe5-e3ba-4f05-bd5b-169b21f0f32c) | ||
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This tool aims to make debugging complex node graphs easier by providing a way to log messages in real time from within your node graphs. | ||
Start it from the plugins menu, and then use the two provided functions | ||
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```_lum_dbg_log``` - Log a message to the console. All inputs will be logged | ||
```_lum_dbg_err``` - The same thing, but in red | ||
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## Installation | ||
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Download from https://github.com/LumKitty/VNyan-Debug/releases | ||
Unzip the zipfile into VNyan\Items\Assemblies (no subdirectories) | ||
Yes the .exe is meant to be there. This thing works by spawning an external application and then sending messages to it. This is better than making a Unity UI for two reasons | ||
1) More flexibility on where you put the window | ||
2) Fuck making Unity UIs. If you can avoid doing this, you should | ||
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## https://twitch.tv/LumKitty |