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This pull request attempts to simulate vanilla respawn logic by calling methods originally called in constructors, as CraftBukkit respawn logic reuses player instance instead of creating a new one.
Some mods re-register DataParameter on ConstructEvent, the previous fix will cause IllegalStateException issues if mods do not check the param has been already registered.
The new fix captures all vanilla data values, clear DataManager then restore vanilla data values.
Fixes #204