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[HeroSystem6eHeroic_HDImporter] Expanded equipment and skill support. Updated export format. Bug fixes. #1983

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merged 22 commits into from
Jan 14, 2025

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Villain1nGlasses
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Version 2.3

New features
Skills:
• The skills Forgery, Survival, and Gambling, which have variable base costs, will be imported with the new SPx (INT) skill type up to base values of x = 6 points.
• A language upgraded from "native idiomatic" to "native imitate dialects" will be imported as a "Native +" skill, which is a new category on the sheet.
• Abbreviates "Weapon Element" as "WE" in martial arts skills.
• Removes "(X Active Points)" in names of skills purchased with enhancers.

Equipment:
• Doubled the limit of imported armor (8), weapon (10), and equipment (32) slots to reflect the increased limits of the sheet.
• Recognizes additional copies of weapons and equipment if assigned by the "quantity" value in Hero Designer. Additional copies of weapons appear in the equipment list. The number of copies appear noted after the item's name and increase carried mass appropriately.
• The importer recognizes the case-insensitive key phrase "(Max Range: XYZm)" if placed in a weapon's notes and will automatically apply "XYZ" to a weapon's range value. The parentheses, colon, and unit "m" can be omitted.
• If the case-insensitive keyword "Equipment" appears in an item's notes, it will not be imported as a weapon or piece of armor, but will instead appear in the Equipment section. This can be convenient, for example, in cases where tools are built with an attack power.

Fixes
• Armor now has priority over weapons during import. This fixes an uncommon case where armor built as a compound power might contain attack type powers and be incorrectly recognized as a weapon.
• Fixed martial maneuver STR Mods incorrectly being imported as total STR instead of the actual modifier value.
• Fixed the single weapon categories "Thrown Knives, Axes, and Darts," "Javelins and Thrown Spears," and "Axes, Maces, Hammers, and Picks" importing as multiple WF Skills.
• Fixed an issue where the type of a knowledge skill was not assigned correctly when purchased at the familiarity level.
• Fixed basic fluency being mislabeled as native fluency for linguists.
• Improved recognition of everyman PS skills, which were sometimes assigned as zero-cost PS skills.

Other changes
• Updated README.
• Updated export format file HeroSystem6eHeroic_HDImporter.hde (to version 2.3). Increased the number of total equipment slots from 16 to 50.
• Updated sample characters.
• Updated JSON with new version.

@Alicekb Alicekb merged commit 8a4e055 into Roll20:master Jan 14, 2025
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