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Releases: TheSos/allegrojs

allegro.js v4.0.6

01 Dec 03:45
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v4.0.6

  • Fixed mouse_pressed and _released being flipped!
  • added load_base64_font()
  • changed default font from 'monospace' to a custom drawn cartoon font (looks good with outlines!)
  • fixed checks for null parameters into undefined type check
  • changed .5s to /2s to reduce fractions (that doesn't work, need to floor, or not?)
  • fixed *_sprite methods into centered rendering <- READ THIS ONE
  • fixed examples and tutorials accordingly

allegro.js 4.0.5

19 Nov 21:27
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allegro.js has a new name, new website and works a little better!

jAllegro for ever!

07 Aug 00:24
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This is the initial jAllegro release 4.0.3.

I have held a tiny to see how the library behaves and all seemed to go well! The only slight confustion was having to use double consoles, but it wasn't game-breaking.
I have created a really terrible game called YOU HAVE ALL THE GUMZ and everything seems to be working fine there, so here goes nothing!