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Make Alt+Tab work correctly when in fullscreen #1426

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2 changes: 1 addition & 1 deletion desktop-ui/input/hotkeys.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -145,7 +145,7 @@ auto InputManager::pollHotkeys() -> void {
if(Application::modal()) return;

if(!driverSettings.inputDefocusAllow.checked()) {
if (!presentation.focused() && !ruby::video.fullScreen()) return;
if (!presentation.focused()) return;
}

for(auto& hotkey : hotkeys) {
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2 changes: 1 addition & 1 deletion desktop-ui/program/platform.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -173,7 +173,7 @@ auto Program::audio(ares::Node::Audio::Stream node) -> void {

auto Program::input(ares::Node::Input::Input node) -> void {
if(!driverSettings.inputDefocusAllow.checked()) {
if(!ruby::video.fullScreen() && !presentation.focused()) {
if(!presentation.focused()) {
//treat the input as not being active
if(auto button = node->cast<ares::Node::Input::Button>()) button->setValue(0);
if(auto axis = node->cast<ares::Node::Input::Axis>()) axis->setValue(0);
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2 changes: 1 addition & 1 deletion desktop-ui/program/program.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,7 @@ auto Program::main() -> void {
inputManager.poll();
inputManager.pollHotkeys();

bool defocused = driverSettings.inputDefocusPause.checked() && !ruby::video.fullScreen() && !presentation.focused();
bool defocused = driverSettings.inputDefocusPause.checked() && !presentation.focused();
if(emulator && defocused) message.text = "Paused";

if(settings.debugServer.enabled) {
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4 changes: 2 additions & 2 deletions ruby/video/direct3d9.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -257,9 +257,9 @@ struct VideoDirect3D9 : VideoDriver {
}

if(self.fullScreen) {
_context = _window = CreateWindowEx(WS_EX_TOPMOST, L"VideoDirect3D9_Window", L"", WS_VISIBLE | WS_POPUP,
_context = _window = CreateWindowEx(WS_EX_NOACTIVATE, L"VideoDirect3D9_Window", L"", WS_VISIBLE | WS_POPUP | WS_DISABLED,
_monitorX, _monitorY, _monitorWidth, _monitorHeight,
nullptr, nullptr, GetModuleHandle(0), nullptr);
(HWND)self.context, nullptr, GetModuleHandle(0), nullptr);
} else {
_context = (HWND)self.context;
}
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4 changes: 2 additions & 2 deletions ruby/video/gdi.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -115,9 +115,9 @@ struct VideoGDI : VideoDriver {
_monitorHeight = monitor.height;

if(self.fullScreen) {
_context = _window = CreateWindowEx(WS_EX_TOPMOST, L"VideoGDI_Window", L"", WS_VISIBLE | WS_POPUP,
_context = _window = CreateWindowEx(WS_EX_NOACTIVATE, L"VideoGDI_Window", L"", WS_VISIBLE | WS_POPUP | WS_DISABLED,
_monitorX, _monitorY, _monitorWidth, _monitorHeight,
nullptr, nullptr, GetModuleHandle(0), nullptr);
(HWND)self.context, nullptr, GetModuleHandle(0), nullptr);
} else {
_context = (HWND)self.context;
}
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4 changes: 2 additions & 2 deletions ruby/video/wgl.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -152,9 +152,9 @@ struct VideoWGL : VideoDriver, OpenGL {
_monitorHeight = monitor.height;

if(self.fullScreen) {
_context = _window = CreateWindowEx(WS_EX_TOPMOST, L"VideoOpenGL32_Window", L"", WS_VISIBLE | WS_POPUP,
_context = _window = CreateWindowEx(WS_EX_NOACTIVATE, L"VideoOpenGL32_Window", L"", WS_VISIBLE | WS_POPUP | WS_DISABLED,
_monitorX, _monitorY, _monitorWidth, _monitorHeight,
nullptr, nullptr, GetModuleHandle(0), nullptr);
(HWND)self.context, nullptr, GetModuleHandle(0), nullptr);
} else {
_context = (HWND)self.context;
}
Expand Down