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victorsun committed Sep 22, 2024
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Binary file modified [Graphics]/StudyProject/Library/ArtifactDB-lock
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6 changes: 0 additions & 6 deletions [Graphics]/StudyProject/Library/EditorInstance.json

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@@ -1,8 +1,10 @@
Base path: '/Applications/Unity/Hub/Editor/2022.3.42f1/Unity.app/Contents', plugins path '/Applications/Unity/Hub/Editor/2022.3.42f1/PlaybackEngines'
Cmd: initializeCompiler

Cmd: compileSnippet
insize=1151 file=Assets/Arts/28-Lambert.shader name=Unlit/28-Lambert pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_NEEDS_RENDERPASS_FBFETCH_FALLBACK uKW= dKW=UNITY_NO_DXT5nm UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=4294967328 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=13 error: 1 plat 14 at Assets/Arts/28-Lambert.shader(31): Output value 'vert' is not completely initialized
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)

Quitting shader compiler process
pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_NEEDS_RENDERPASS_FBFETCH_FALLBACK uKW= dKW=UNITY_NO_DXT5nm UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=4294967328 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=13 error: 1 plat 14 at Assets/Arts/28-Lambert.shader(31): Output value 'vert' is not completely initialized
ok=1 outsize=1288

Cmd: compileSnippet
Expand Down Expand Up @@ -183,3 +185,6 @@ Cmd: compileSnippet
Cmd: compileSnippet
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Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)

Quitting shader compiler process
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Expand Up @@ -79,3 +79,4 @@ Cmd: preprocess
Cmd: preprocess
insize=2889 file=Assets/Arts/29-Phong.shader surfaceOnly=0 buildPlatform=2 validAPIs=49152 pKW=SHADER_API_DESKTOP dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=559

Cmd: shutdown
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Expand Up @@ -94,3 +94,6 @@ Cmd: compileSnippet
Cmd: compileSnippet
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Cmd: shutdown

Quitting shader compiler process
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Expand Up @@ -98,3 +98,6 @@ Cmd: compileSnippet
insize=2811 file=Assets/Arts/29-Phong.shader name=Unlit/29-Phong pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=2 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_NEEDS_RENDERPASS_FBFETCH_FALLBACK UNITY_PASS_FORWARDBASE uKW= dKW=UNITY_NO_DXT5nm UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=4294967328 lang=0 type=Vertex platform=metal reqs=33 mask=6 start=19 error: 1 plat 14 at Assets/Arts/29-Phong.shader(45): Output value 'vert' is not completely initialized
ok=1 outsize=2002

Cmd: shutdown

Quitting shader compiler process
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Expand Up @@ -23,3 +23,6 @@ Cmd: compileSnippet
Cmd: compileSnippet
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Cmd: shutdown

Quitting shader compiler process
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Expand Up @@ -52,3 +52,6 @@ Cmd: compileSnippet
Cmd: compileSnippet
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Cmd: shutdown

Quitting shader compiler process
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68 changes: 34 additions & 34 deletions [Graphics]/StudyProject/UserSettings/Layouts/default-2022.dwlt
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Expand Up @@ -19,7 +19,7 @@ MonoBehaviour:
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Expand Down Expand Up @@ -119,7 +119,7 @@ MonoBehaviour:
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Expand Down Expand Up @@ -295,7 +295,7 @@ MonoBehaviour:
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Expand Down Expand Up @@ -700,9 +700,9 @@ MonoBehaviour:
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Expand Down Expand Up @@ -748,13 +748,13 @@ MonoBehaviour:
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Expand Down Expand Up @@ -795,7 +795,7 @@ MonoBehaviour:
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Expand All @@ -816,9 +816,9 @@ MonoBehaviour:
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Expand Down Expand Up @@ -858,7 +858,7 @@ MonoBehaviour:
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Expand Down Expand Up @@ -897,10 +897,10 @@ MonoBehaviour:
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Expand Down Expand Up @@ -1000,9 +1000,9 @@ MonoBehaviour:
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Expand Down Expand Up @@ -1030,7 +1030,7 @@ MonoBehaviour:
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Expand Down Expand Up @@ -1082,7 +1082,7 @@ MonoBehaviour:
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Expand Down Expand Up @@ -1136,7 +1136,7 @@ MonoBehaviour:
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Expand Down

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