Releases: iuriguilherme/hawk-dove-game
Releases · iuriguilherme/hawk-dove-game
pre-alpha 0.19.7
Upload this file on https://fxhash.xyz/sandbox to test it live.
Features:
- ASR graphs (0.19.6)
- ASR strategies for deciding reaction in face of a conflict. Read more:
- Updated boilerplate (0.19.7)
Known bugs:
- The viewport is not yet properly responsive. Need to work the CSS, Phaser and Chart.js canvas' options to figure out how to fix that.
Full Changelog: 0.19.5...0.19.7
pre-alpha 0.19
Upload this file on https://fxhash.xyz/sandbox to test it live.
Features:
- ASR strategies for deciding reaction in face of a conflict. Read more:
Known bugs:
- The viewport is not yet properly responsive. Need to work the CSS, Phaser and Chart.js canvas' options to figure out how to fix that.
Full Changelog: 0.18.0...0.19.5
pre-alpha 0.18
Upload this file to https://fxhash.xyz/sandbox to test it as intended.
New feature: genetic weights affecting strategy decision making.
Full Changelog: 0.17.0...0.18.0
pre-alpha 0.16
Upload this file on https://fxhash.xyz/sandbox to test it live.
Fixes:
- fx(params) is meant to be static and consistent across reboots, removed the multi step approach where one param would affect others.
Known bugs:
- The viewport is not yet properly responsive. Need to work the CSS, Phaser and Chart.js canvas' options to figure out how to fix that.
Full Changelog: 0.14.1...0.16.0
pre-alpha 0.14
Upload this file on https://fxhash.xyz/sandbox to test it live.
- Working simulation of hawk-dove game;
- fx(params) and fx(features);
- Selection of themes for the sprites, mostly from openiconlibrary. Selectable by fx(params);
- Option to simulate endlessly or reach a game over screen when the population of either Dove or Hawks is extermined;
- Generation concept: when subjects reproduce, the children will be of next generation;
- Age concept: Each iteration increment all subjects's age;
- Graphs showing the population history, current population, generations, age;
- Options to customize graphs colors and labels via fx(params);
- Selection of algorithms to further customize the behaviour and outcome of the simulation via fx(params);
- Added rulesets from Primer youtube channel;
- Implemented strategies, subjects now can choose what to do;
- Conditional fx(params) influence the availability of others;
Full Changelog: 0.0.1...0.14.1