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Update of local.conf.sample #112

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Feb 19, 2024
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47 changes: 27 additions & 20 deletions meta-lxatac-software/conf/templates/default/local.conf.sample
Original file line number Diff line number Diff line change
Expand Up @@ -2,9 +2,11 @@
# This file is your local configuration file and is where all local user settings
# are placed. The comments in this file give some guide to the options a new user
# to the system might want to change but pretty much any configuration option can
# be set in this file. More adventurous users can look at local.conf.extended
# which contains other examples of configuration which can be placed in this file
# but new users likely won't need any of them initially.
# be set in this file. More adventurous users can look at
# local.conf.sample.extended which contains other examples of configuration which
# can be placed in this file but new users likely won't need any of them
# initially. There's also site.conf.sample which contains examples of site specific
# information such as proxy server addresses.
#
# Lines starting with the '#' character are commented out and in some cases the
# default values are provided as comments to show people example syntax. Enabling
Expand Down Expand Up @@ -81,16 +83,16 @@ DISTRO ?= "tacos"
# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
# - 'package_rpm' for rpm style packages
# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
# We default to rpm:
PACKAGE_CLASSES ?= "package_ipk"
# OE-Core defaults to ipkg, whilst Poky defaults to rpm:
# PACKAGE_CLASSES ?= "package_rpm"

#
# SDK target architecture
#
# This variable specifies the architecture to build SDK items for and means
# you can build the SDK packages for architectures other than the machine you are
# running the build on (i.e. building i686 packages on an x86_64 host).
# Supported values are i686 and x86_64
# Supported values are i686, x86_64, aarch64
#SDKMACHINE ?= "i686"

#
Expand All @@ -115,7 +117,8 @@ PACKAGE_CLASSES ?= "package_ipk"
# "debug-tweaks" - make an image suitable for development
# e.g. ssh root access has a blank password
# There are other application targets that can be used here too, see
# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
# meta/classes-recipe/image.bbclass and
# meta/classes-recipe/core-image.bbclass for more details.
# We default to enabling the debugging tweaks.
EXTRA_IMAGE_FEATURES ?= "debug-tweaks"

Expand All @@ -126,10 +129,6 @@ EXTRA_IMAGE_FEATURES ?= "debug-tweaks"
# enable extra features. Some available options which can be included in this variable
# are:
# - 'buildstats' collect build statistics
# - 'image-mklibs' to reduce shared library files size for an image
# - 'image-prelink' in order to prelink the filesystem image
# NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink
# NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended
USER_CLASSES ?= "buildstats"

#
Expand All @@ -138,7 +137,7 @@ USER_CLASSES ?= "buildstats"
# The build system can test booting virtual machine images under qemu (an emulator)
# after any root filesystems are created and run tests against those images. It can also
# run tests against any SDK that are built. To enable this uncomment these lines.
# See classes/test{image,sdk}.bbclass for further details.
# See meta/classes-recipe/test{image,sdk}.bbclass for further details.
#IMAGE_CLASSES += "testimage testsdk"
#TESTIMAGE_AUTO:qemuall = "1"

Expand Down Expand Up @@ -166,10 +165,10 @@ PATCHRESOLVE = "noop"
#
# Monitor the disk space during the build. If there is less that 1GB of space or less
# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort
# shutdown the build. If there is less than 100MB or 1K inodes, perform a hard halt
# of the build. The reason for this is that running completely out of space can corrupt
# files and damages the build in ways which may not be easily recoverable.
# It's necesary to monitor /tmp, if there is no space left the build will fail
# It's necessary to monitor /tmp, if there is no space left the build will fail
# with very exotic errors.
BB_DISKMON_DIRS ??= "\
STOPTASKS,${TMPDIR},1G,100K \
Expand All @@ -184,32 +183,40 @@ BB_DISKMON_DIRS ??= "\
#
# Shared-state files from other locations
#
# As mentioned above, shared state files are prebuilt cache data objects which can
# As mentioned above, shared state files are prebuilt cache data objects which can be
# used to accelerate build time. This variable can be used to configure the system
# to search other mirror locations for these objects before it builds the data itself.
#
# This can be a filesystem directory, or a remote url such as http or ftp. These
# This can be a filesystem directory, or a remote url such as https or ftp. These
# would contain the sstate-cache results from previous builds (possibly from other
# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
# cache locations to check for the shared objects.
# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
# at the end as shown in the examples below. This will be substituted with the
# correct path within the directory structure.
#SSTATE_MIRRORS ?= "\
#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
#file://.* https://someserver.tld/share/sstate/PATH;downloadfilename=PATH \
#file://.* file:///some/local/dir/sstate/PATH"

#
# Yocto Project SState Mirror
#
# The Yocto Project has prebuilt artefacts available for its releases, you can enable
# use of these by uncommenting the following line. This will mean the build uses
# use of these by uncommenting some of the following lines. This will mean the build uses
# the network to check for artefacts at the start of builds, which does slow it down
# equally, it will also speed up the builds by not having to build things if they are
# initially but it will then speed up the builds by not having to build things if they are
# present in the cache. It assumes you can download something faster than you can build it
# which will depend on your network.
# Note: For this to work you also need hash-equivalence passthrough to the matching server
# There is a choice between our sstate server directly and a faster content delivery network
# (CDN) kindly provided by JSDelivr, uncomment one of the SSTATE_MIRRORS lines, not both.
# Using the CDN rather than the yoctoproject.org address is suggested/preferred.
#
#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/2.5/PATH;downloadfilename=PATH"
#BB_HASHSERVE_UPSTREAM = "hashserv.yocto.io:8687"
#SSTATE_MIRRORS ?= "file://.* http://cdn.jsdelivr.net/yocto/sstate/all/PATH;downloadfilename=PATH"
#
###SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/all/PATH;downloadfilename=PATH"


#
# Qemu configuration
Expand Down