A curated list of latest research papers, projects and resources related to Gaussian Splatting. Content is automatically updated daily.
Last Update: 2025-01-24 00:45:14
- 3DGS Surveys (20 papers) - Survey papers and benchmarks about 3D Gaussian Splatting
- Acceleration (361 papers) - Papers about speeding up rendering or training
- Applications (1251 papers) - Papers about specific applications
- Avatar Generation (417 papers) - Papers about human avatar generation
- Dynamic Scene (466 papers) - Papers about dynamic scene reconstruction and rendering
- Few-shot (91 papers) - Papers about few-shot or sparse view reconstruction
- Geometry Reconstruction (414 papers) - Papers about 3D geometry reconstruction
- Large Scene (69 papers) - Papers about large-scale scene reconstruction
- Model Compression (465 papers) - Papers about model compression and optimization
- Quality Enhancement (203 papers) - Papers focusing on improving rendering quality
- Ray Tracing (28 papers) - Papers about ray tracing and ray casting in Gaussian Splatting
- Relighting (136 papers) - Papers about relighting and illumination effects in Gaussian Splatting
- SLAM (182 papers) - Papers about SLAM using Gaussian Splatting
- Scene Understanding (217 papers) - Papers about scene understanding and semantic analysis
- NFL-BA: Improving Endoscopic SLAM with Near-Field Light Bundle Adjustment
Authors: Andrea Dunn Beltran, Daniel Rho, Marc Niethammer, Roni Sengupta
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Keywords: outdoor, geometry, ar, localization, survey, tracking, mapping, slam, reflection, dynamic, face, 3d gaussian, lighting - Adversarial Attacks Using Differentiable Rendering: A Survey
Authors: Matthew Hull, Chao Zhang, Zsolt Kira, Duen Horng Chau
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Keywords: recognition, illumination, ar, survey, gaussian splatting, 3d gaussian - Neural Fields in Robotics: A Survey
Authors: Muhammad Zubair Irshad, Mauro Comi, Yen-Chen Lin, Nick Heppert, Abhinav Valada, Rares Ambrus, Zsolt Kira, Jonathan Tremblay
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Keywords: high-fidelity, geometry, 3d reconstruction, ar, autonomous driving, survey, gaussian splatting, semantic, compact, nerf, dynamic, robotics, lighting - 3D Gaussian Splatting in Robotics: A Survey
Authors: Siting Zhu, Guangming Wang, Xin Kong, Dezhi Kong, Hesheng Wang
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Keywords: understanding, ar, survey, gaussian splatting, real-time rendering, nerf, robotics, 3d gaussian - 3D Representation Methods: A Survey
Authors: Zhengren Wang
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Keywords: high-fidelity, lighting, ar, survey, gaussian splatting, nerf, 3d gaussian - Learning-based Multi-View Stereo: A Survey
Authors: Fangjinhua Wang, Qingtian Zhu, Di Chang, Quankai Gao, Junlin Han, Tong Zhang, Richard Hartley, Marc Pollefeys
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Keywords: 3d reconstruction, ar, autonomous driving, survey, gaussian splatting, nerf, robotics, vr, 3d gaussian - DESI Peculiar Velocity Survey -- Fundamental Plane
Authors: Khaled Said, Cullan Howlett, Tamara Davis, John Lucey, Christoph Saulder, Kelly Douglass, Alex G. Kim, Anthony Kremin, Caitlin Ross, Greg Aldering, Jessica Nicole Aguilar, Steven Ahlen, Segev BenZvi, Davide Bianchi, David Brooks, Todd Claybaugh, Kyle Dawson, Axel de la Macorra, Biprateep Dey, Peter Doel, Kevin Fanning, Simone Ferraro, Andreu Font-Ribera, Jaime E. Forero-Romero, Enrique Gaztañaga, Satya Gontcho A Gontcho, Julien Guy, Klaus Honscheid, Robert Kehoe, Theodore Kisner, Andrew Lambert, Martin Landriau, Laurent Le Guillou, Marc Manera, Aaron Meisner, Ramon Miquel, John Moustakas, Andrea Muñoz-Gutiérrez, Adam Myers, Jundan Nie, Nathalie Palanque-Delabrouille, Will Percival, Francisco Prada, Graziano Rossi, Eusebio Sanchez, David Schlegel, Michael Schubnell, Joseph Harry Silber, David Sprayberry, Gregory Tarlé, Mariana Vargas Magana, Benjamin Alan Weaver, Risa Wechsler, Zhimin Zhou, Hu Zou
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Keywords: survey, 3d gaussian, ar - 3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities
Authors: Yanqi Bao, Tianyu Ding, Jing Huo, Yaoli Liu, Yuxin Li, Wenbin Li, Yang Gao, Jiebo Luo
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Keywords: understanding, ar, survey, gaussian splatting, real-time rendering, efficient, 3d gaussian - Survey on Fundamental Deep Learning 3D Reconstruction Techniques
Authors: Yonge Bai, LikHang Wong, TszYin Twan
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Keywords: lighting, 3d reconstruction, ar, survey, gaussian splatting, nerf, 3d gaussian - Panopticon: a telescope for our times
Authors: Will Saunders, Timothy Chin, Michael Goodwin
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Keywords: survey, ar
Showing the latest 50 out of 361 papers
- DARB-Splatting: Generalizing Splatting with Decaying Anisotropic Radial Basis Functions
Authors: Vishagar Arunan, Saeedha Nazar, Hashiru Pramuditha, Vinasirajan Viruthshaan, Sameera Ramasinghe, Simon Lucey, Ranga Rodrigo
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Keywords: 3d reconstruction, ar, gaussian splatting, fast, efficient, 3d gaussian - Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting
Authors: Jiaqi Lin, Zhihao Li, Binxiao Huang, Xiao Tang, Jianzhuang Liu, Shiyong Liu, Xiaofei Wu, Fenglong Song, Wenming Yang
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Keywords: head, ar, gaussian splatting, real-time rendering, efficient - Object-Centric 2D Gaussian Splatting: Background Removal and Occlusion-Aware Pruning for Compact Object Models
Authors: Marcel Rogge, Didier Stricker
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Keywords: gaussian splatting, ar, fast, compact - ActiveGAMER: Active GAussian Mapping through Efficient Rendering
Authors: Liyan Chen, Huangying Zhan, Kevin Chen, Xiangyu Xu, Qingan Yan, Changjiang Cai, Yi Xu
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Keywords: efficient rendering, ar, gaussian splatting, mapping, nerf, dynamic, efficient, 3d gaussian - MapGS: Generalizable Pretraining and Data Augmentation for Online Mapping via Novel View Synthesis
Authors: Hengyuan Zhang, David Paz, Yuliang Guo, Xinyu Huang, Henrik I. Christensen, Liu Ren
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Keywords: ar, gaussian splatting, fast, mapping, efficient - Locality-aware Gaussian Compression for Fast and High-quality Rendering
Authors: Seungjoo Shin, Jaesik Park, Sunghyun Cho
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Keywords: ar, gaussian splatting, compression, fast, compact, 3d gaussian - FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency
Authors: Han Huang, Yulun Wu, Chao Deng, Ge Gao, Ming Gu, Yu-Shen Liu
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Keywords: ar, gaussian splatting, fast, sparse view, face, sparse-view - CrossView-GS: Cross-view Gaussian Splatting For Large-scale Scene Reconstruction
Authors: Chenhao Zhang, Yuanping Cao, Lei Zhang
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Keywords: gaussian splatting, real-time rendering, 3d gaussian, ar - STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenes
Authors: Jiawei Yang, Jiahui Huang, Yuxiao Chen, Yan Wang, Boyi Li, Yurong You, Apoorva Sharma, Maximilian Igl, Peter Karkus, Danfei Xu, Boris Ivanovic, Yue Wang, Marco Pavone
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Keywords: outdoor, understanding, ar, motion, real-time rendering, dynamic, 3d gaussian - PanoSLAM: Panoptic 3D Scene Reconstruction via Gaussian SLAM
Authors: Runnan Chen, Zhaoqing Wang, Jiepeng Wang, Yuexin Ma, Mingming Gong, Wenping Wang, Tongliang Liu
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Keywords: understanding, efficient rendering, 3d reconstruction, ar, localization, gaussian splatting, semantic, tracking, mapping, slam, efficient, robotics, 3d gaussian, segmentation
Showing the latest 50 out of 1251 papers
- Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes
Authors: Yuang Shi, Simone Gasparini, Géraldine Morin, Chenggang Yang, Wei Tsang Ooi
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Keywords: outdoor, ar, gaussian splatting, efficient, 3d gaussian - DARB-Splatting: Generalizing Splatting with Decaying Anisotropic Radial Basis Functions
Authors: Vishagar Arunan, Saeedha Nazar, Hashiru Pramuditha, Vinasirajan Viruthshaan, Sameera Ramasinghe, Simon Lucey, Ranga Rodrigo
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Keywords: 3d reconstruction, ar, gaussian splatting, fast, efficient, 3d gaussian - HAC++: Towards 100X Compression of 3D Gaussian Splatting
Authors: Yihang Chen, Qianyi Wu, Weiyao Lin, Mehrtash Harandi, Jianfei Cai
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Keywords: ar, gaussian splatting, compression, compact, 3d gaussian - GSVC: Efficient Video Representation and Compression Through 2D Gaussian Splatting
Authors: Longan Wang, Yuang Shi, Wei Tsang Ooi
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Keywords: ar, motion, gaussian splatting, compression, dynamic, efficient, 3d gaussian - See In Detail: Enhancing Sparse-view 3D Gaussian Splatting with Local Depth and Semantic Regularization
Authors: Zongqi He, Zhe Xiao, Kin-Chung Chan, Yushen Zuo, Jun Xiao, Kin-Man Lam
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Keywords: ar, gaussian splatting, 4d, semantic, sparse-view, 3d gaussian - RDG-GS: Relative Depth Guidance with Gaussian Splatting for Real-time Sparse-View 3D Rendering
Authors: Chenlu Zhan, Yufei Zhang, Yu Lin, Gaoang Wang, Hongwei Wang
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Keywords: 3d reconstruction, ar, gaussian splatting, nerf, efficient, sparse-view, 3d gaussian - Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction
Authors: Congcong Li, Jin Wang, Xiaomeng Wang, Xingchen Zhou, Wei Wu, Yuzhi Zhang, Tongyi Cao
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Keywords: geometry, ar, autonomous driving, reflection, face - Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting
Authors: Jiaqi Lin, Zhihao Li, Binxiao Huang, Xiao Tang, Jianzhuang Liu, Shiyong Liu, Xiaofei Wu, Fenglong Song, Wenming Yang
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Keywords: head, ar, gaussian splatting, real-time rendering, efficient - GSTAR: Gaussian Surface Tracking and Reconstruction
Authors: Chengwei Zheng, Lixin Xue, Juan Zarate, Jie Song
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Keywords: ar, gaussian splatting, tracking, dynamic, efficient, face, 3d gaussian - GaussianAvatar-Editor: Photorealistic Animatable Gaussian Head Avatar Editor
Authors: Xiangyue Liu, Kunming Luo, Heng Li, Qi Zhang, Yuan Liu, Li Yi, Ping Tan
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Keywords: head, avatar, ar, motion, 4d, animation, 3d gaussian
Showing the latest 50 out of 417 papers
- Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction
Authors: Congcong Li, Jin Wang, Xiaomeng Wang, Xingchen Zhou, Wei Wu, Yuzhi Zhang, Tongyi Cao
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Keywords: geometry, ar, autonomous driving, reflection, face - Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting
Authors: Jiaqi Lin, Zhihao Li, Binxiao Huang, Xiao Tang, Jianzhuang Liu, Shiyong Liu, Xiaofei Wu, Fenglong Song, Wenming Yang
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Keywords: head, ar, gaussian splatting, real-time rendering, efficient - GSTAR: Gaussian Surface Tracking and Reconstruction
Authors: Chengwei Zheng, Lixin Xue, Juan Zarate, Jie Song
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Keywords: ar, gaussian splatting, tracking, dynamic, efficient, face, 3d gaussian - GaussianAvatar-Editor: Photorealistic Animatable Gaussian Head Avatar Editor
Authors: Xiangyue Liu, Kunming Luo, Heng Li, Qi Zhang, Yuan Liu, Li Yi, Ping Tan
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Keywords: head, avatar, ar, motion, 4d, animation, 3d gaussian - BloomScene: Lightweight Structured 3D Gaussian Splatting for Crossmodal Scene Generation
Authors: Xiaolu Hou, Mingcheng Li, Dingkang Yang, Jiawei Chen, Ziyun Qian, Xiao Zhao, Yue Jiang, Jinjie Wei, Qingyao Xu, Lihua Zhang
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Keywords: head, lightweight, ar, gaussian splatting, compression, 3d gaussian - GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mapping
Authors: Sheng Hong, Chunran Zheng, Yishu Shen, Changze Li, Fu Zhang, Tong Qin, Shaojie Shen
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Keywords: ar, motion, localization, gaussian splatting, mapping, slam, face, 3d gaussian - 3D Gaussian Splatting with Normal Information for Mesh Extraction and Improved Rendering
Authors: Meenakshi Krishnan, Liam Fowl, Ramani Duraiswami
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Keywords: geometry, ar, gaussian splatting, animation, nerf, efficient, face, vr, 3d gaussian - 3DGS-to-PC: Convert a 3D Gaussian Splatting Scene into a Dense Point Cloud or Mesh
Authors: Lewis A G Stuart, Michael P Pound
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Keywords: ar, 3d reconstruction, gaussian splatting, face, 3d gaussian - Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of Gaussian Splatting and NeRF in Dynamic Scenes
Authors: Yuhang Zhang, Joshua Maraval, Zhengyu Zhang, Nicolas Ramin, Shishun Tian, Lu Zhang
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Keywords: medical, ar, gaussian splatting, human, sparse view, nerf, dynamic, face, lighting - RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians
Authors: Sen Peng, Weixing Xie, Zilong Wang, Xiaohu Guo, Zhonggui Chen, Baorong Yang, Xiao Dong
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Keywords: geometry, avatar, ar, motion, gaussian splatting, deformation, human, face
Showing the latest 50 out of 466 papers
- GSVC: Efficient Video Representation and Compression Through 2D Gaussian Splatting
Authors: Longan Wang, Yuang Shi, Wei Tsang Ooi
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Keywords: ar, motion, gaussian splatting, compression, dynamic, efficient, 3d gaussian - See In Detail: Enhancing Sparse-view 3D Gaussian Splatting with Local Depth and Semantic Regularization
Authors: Zongqi He, Zhe Xiao, Kin-Chung Chan, Yushen Zuo, Jun Xiao, Kin-Man Lam
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Keywords: ar, gaussian splatting, 4d, semantic, sparse-view, 3d gaussian - GSTAR: Gaussian Surface Tracking and Reconstruction
Authors: Chengwei Zheng, Lixin Xue, Juan Zarate, Jie Song
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Keywords: ar, gaussian splatting, tracking, dynamic, efficient, face, 3d gaussian - GaussianAvatar-Editor: Photorealistic Animatable Gaussian Head Avatar Editor
Authors: Xiangyue Liu, Kunming Luo, Heng Li, Qi Zhang, Yuan Liu, Li Yi, Ping Tan
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Keywords: head, avatar, ar, motion, 4d, animation, 3d gaussian - GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mapping
Authors: Sheng Hong, Chunran Zheng, Yishu Shen, Changze Li, Fu Zhang, Tong Qin, Shaojie Shen
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Keywords: ar, motion, localization, gaussian splatting, mapping, slam, face, 3d gaussian - 3D Gaussian Splatting with Normal Information for Mesh Extraction and Improved Rendering
Authors: Meenakshi Krishnan, Liam Fowl, Ramani Duraiswami
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Keywords: geometry, ar, gaussian splatting, animation, nerf, efficient, face, vr, 3d gaussian - VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes
Authors: Ke Wu, Zicheng Zhang, Muer Tie, Ziqing Ai, Zhongxue Gan, Wenchao Ding
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Keywords: outdoor, geometry, ar, localization, gaussian splatting, mapping, slam, nerf, dynamic, large scene - Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of Gaussian Splatting and NeRF in Dynamic Scenes
Authors: Yuhang Zhang, Joshua Maraval, Zhengyu Zhang, Nicolas Ramin, Shishun Tian, Lu Zhang
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Keywords: medical, ar, gaussian splatting, human, sparse view, nerf, dynamic, face, lighting - RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians
Authors: Sen Peng, Weixing Xie, Zilong Wang, Xiaohu Guo, Zhonggui Chen, Baorong Yang, Xiao Dong
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Keywords: geometry, avatar, ar, motion, gaussian splatting, deformation, human, face - SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting
Authors: Yue Hu, Rong Liu, Meida Chen, Peter Beerel, Andrew Feng
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Keywords: high-fidelity, geometry, 3d reconstruction, ar, motion, gaussian splatting, mapping, slam, nerf, dynamic, efficient, 3d gaussian
Showing the latest 50 out of 91 papers
- See In Detail: Enhancing Sparse-view 3D Gaussian Splatting with Local Depth and Semantic Regularization
Authors: Zongqi He, Zhe Xiao, Kin-Chung Chan, Yushen Zuo, Jun Xiao, Kin-Man Lam
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Keywords: ar, gaussian splatting, 4d, semantic, sparse-view, 3d gaussian - RDG-GS: Relative Depth Guidance with Gaussian Splatting for Real-time Sparse-View 3D Rendering
Authors: Chenlu Zhan, Yufei Zhang, Yu Lin, Gaoang Wang, Hongwei Wang
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Keywords: 3d reconstruction, ar, gaussian splatting, nerf, efficient, sparse-view, 3d gaussian - Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of Gaussian Splatting and NeRF in Dynamic Scenes
Authors: Yuhang Zhang, Joshua Maraval, Zhengyu Zhang, Nicolas Ramin, Shishun Tian, Lu Zhang
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Keywords: medical, ar, gaussian splatting, human, sparse view, nerf, dynamic, face, lighting - Synthetic Prior for Few-Shot Drivable Head Avatar Inversion
Authors: Wojciech Zielonka, Stephan J. Garbin, Alexandros Lattas, George Kopanas, Paulo Gotardo, Thabo Beeler, Justus Thies, Timo Bolkart
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Keywords: head, avatar, ar, gaussian splatting, few-shot, 3d gaussian - NVS-SQA: Exploring Self-Supervised Quality Representation Learning for Neurally Synthesized Scenes without References
Authors: Qiang Qu, Yiran Shen, Xiaoming Chen, Yuk Ying Chung, Weidong Cai, Tongliang Liu
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Keywords: ar, gaussian splatting, human, sparse view, nerf, 3d gaussian - FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency
Authors: Han Huang, Yulun Wu, Chao Deng, Ge Gao, Ming Gu, Yu-Shen Liu
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Keywords: ar, gaussian splatting, fast, sparse view, face, sparse-view - Dust to Tower: Coarse-to-Fine Photo-Realistic Scene Reconstruction from Sparse Uncalibrated Images
Authors: Xudong Cai, Yongcai Wang, Zhaoxin Fan, Deng Haoran, Shuo Wang, Wanting Li, Deying Li, Lun Luo, Minhang Wang, Jintao Xu
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Keywords: ar, gaussian splatting, fast, efficient, sparse-view, 3d gaussian - CLIP-GS: Unifying Vision-Language Representation with 3D Gaussian Splatting
Authors: Siyu Jiao, Haoye Dong, Yuyang Yin, Zequn Jie, Yinlong Qian, Yao Zhao, Humphrey Shi, Yunchao Wei
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Keywords: ar, gaussian splatting, few-shot, efficient, 3d gaussian - SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction
Authors: Zhuowen Shen, Yuan Liu, Zhang Chen, Zhong Li, Jiepeng Wang, Yongqing Liang, Zhengming Yu, Jingdong Zhang, Yi Xu, Scott Schaefer, Xin Li, Wenping Wang
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Keywords: geometry, ar, gaussian splatting, sparse view, face, sparse-view - Improving Geometry in Sparse-View 3DGS via Reprojection-based DoF Separation
Authors: Yongsung Kim, Minjun Park, Jooyoung Choi, Sungroh Yoon
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Keywords: geometry, 3d reconstruction, ar, gaussian splatting, sparse-view, 3d gaussian
Showing the latest 50 out of 414 papers
- DARB-Splatting: Generalizing Splatting with Decaying Anisotropic Radial Basis Functions
Authors: Vishagar Arunan, Saeedha Nazar, Hashiru Pramuditha, Vinasirajan Viruthshaan, Sameera Ramasinghe, Simon Lucey, Ranga Rodrigo
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Keywords: 3d reconstruction, ar, gaussian splatting, fast, efficient, 3d gaussian - RDG-GS: Relative Depth Guidance with Gaussian Splatting for Real-time Sparse-View 3D Rendering
Authors: Chenlu Zhan, Yufei Zhang, Yu Lin, Gaoang Wang, Hongwei Wang
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Keywords: 3d reconstruction, ar, gaussian splatting, nerf, efficient, sparse-view, 3d gaussian - Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction
Authors: Congcong Li, Jin Wang, Xiaomeng Wang, Xingchen Zhou, Wei Wu, Yuzhi Zhang, Tongyi Cao
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Keywords: geometry, ar, autonomous driving, reflection, face - 3D Gaussian Splatting with Normal Information for Mesh Extraction and Improved Rendering
Authors: Meenakshi Krishnan, Liam Fowl, Ramani Duraiswami
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Keywords: geometry, ar, gaussian splatting, animation, nerf, efficient, face, vr, 3d gaussian - VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes
Authors: Ke Wu, Zicheng Zhang, Muer Tie, Ziqing Ai, Zhongxue Gan, Wenchao Ding
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Keywords: outdoor, geometry, ar, localization, gaussian splatting, mapping, slam, nerf, dynamic, large scene - 3DGS-to-PC: Convert a 3D Gaussian Splatting Scene into a Dense Point Cloud or Mesh
Authors: Lewis A G Stuart, Michael P Pound
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Keywords: ar, 3d reconstruction, gaussian splatting, face, 3d gaussian - RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians
Authors: Sen Peng, Weixing Xie, Zilong Wang, Xiaohu Guo, Zhonggui Chen, Baorong Yang, Xiao Dong
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Keywords: geometry, avatar, ar, motion, gaussian splatting, deformation, human, face - SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting
Authors: Yue Hu, Rong Liu, Meida Chen, Peter Beerel, Andrew Feng
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Keywords: high-fidelity, geometry, 3d reconstruction, ar, motion, gaussian splatting, mapping, slam, nerf, dynamic, efficient, 3d gaussian - CULTURE3D: Cultural Landmarks and Terrain Dataset for 3D Applications
Authors: Xinyi Zheng, Steve Zhang, Weizhe Lin, Aaron Zhang, Walterio W. Mayol-Cuevas, Junxiao Shen
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Keywords: 3d reconstruction, ar, motion, gaussian splatting, slam, nerf, segmentation - F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Consistent Gaussian Splatting
Authors: Yuxin Wang, Qianyi Wu, Dan Xu
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Keywords: geometry, gaussian splatting, ar, dynamic
Showing the latest 50 out of 69 papers
- Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes
Authors: Yuang Shi, Simone Gasparini, Géraldine Morin, Chenggang Yang, Wei Tsang Ooi
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Keywords: outdoor, ar, gaussian splatting, efficient, 3d gaussian - VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes
Authors: Ke Wu, Zicheng Zhang, Muer Tie, Ziqing Ai, Zhongxue Gan, Wenchao Ding
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Keywords: outdoor, geometry, ar, localization, gaussian splatting, mapping, slam, nerf, dynamic, large scene - STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenes
Authors: Jiawei Yang, Jiahui Huang, Yuxiao Chen, Yan Wang, Boyi Li, Yurong You, Apoorva Sharma, Maximilian Igl, Peter Karkus, Danfei Xu, Boris Ivanovic, Yue Wang, Marco Pavone
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Keywords: outdoor, understanding, ar, motion, real-time rendering, dynamic, 3d gaussian - MVS-GS: High-Quality 3D Gaussian Splatting Mapping via Online Multi-View Stereo
Authors: Byeonggwon Lee, Junkyu Park, Khang Truong Giang, Sungho Jo, Soohwan Song
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Keywords: outdoor, ar, gaussian splatting, mapping, slam, nerf, efficient, 3d gaussian, neural rendering - WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian Splatting
Authors: Chenghao Qian, Yuhu Guo, Wenjing Li, Gustav Markkula
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Keywords: outdoor, ar, 3d reconstruction, gaussian splatting, 3d gaussian - CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction
Authors: Yuanyuan Gao, Yalun Dai, Hao Li, Weicai Ye, Junyi Chen, Danpeng Chen, Dingwen Zhang, Tong He, Guofeng Zhang, Junwei Han
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Keywords: high-fidelity, ar, gaussian splatting, compression, fast, nerf, large scene, face, 3d gaussian - LiHi-GS: LiDAR-Supervised Gaussian Splatting for Highway Driving Scene Reconstruction
Authors: Pou-Chun Kung, Xianling Zhang, Katherine A. Skinner, Nikita Jaipuria
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Keywords: ar, autonomous driving, gaussian splatting, fast, nerf, dynamic, urban scene, 3d gaussian - NFL-BA: Improving Endoscopic SLAM with Near-Field Light Bundle Adjustment
Authors: Andrea Dunn Beltran, Daniel Rho, Marc Niethammer, Roni Sengupta
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Keywords: outdoor, geometry, ar, localization, survey, tracking, mapping, slam, reflection, dynamic, face, 3d gaussian, lighting - Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction
Authors: Jixuan Fan, Wanhua Li, Yifei Han, Yansong Tang
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Keywords: head, ar, gaussian splatting, dynamic, large scene, 3d gaussian - HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting
Authors: Jingyu Lin, Jiaqi Gu, Lubin Fan, Bojian Wu, Yujing Lou, Renjie Chen, Ligang Liu, Jieping Ye
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Keywords: outdoor, gaussian splatting, 3d gaussian, ar
Showing the latest 50 out of 465 papers
- Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes
Authors: Yuang Shi, Simone Gasparini, Géraldine Morin, Chenggang Yang, Wei Tsang Ooi
Links:
Keywords: outdoor, ar, gaussian splatting, efficient, 3d gaussian - DARB-Splatting: Generalizing Splatting with Decaying Anisotropic Radial Basis Functions
Authors: Vishagar Arunan, Saeedha Nazar, Hashiru Pramuditha, Vinasirajan Viruthshaan, Sameera Ramasinghe, Simon Lucey, Ranga Rodrigo
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Keywords: 3d reconstruction, ar, gaussian splatting, fast, efficient, 3d gaussian - HAC++: Towards 100X Compression of 3D Gaussian Splatting
Authors: Yihang Chen, Qianyi Wu, Weiyao Lin, Mehrtash Harandi, Jianfei Cai
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Keywords: ar, gaussian splatting, compression, compact, 3d gaussian - GSVC: Efficient Video Representation and Compression Through 2D Gaussian Splatting
Authors: Longan Wang, Yuang Shi, Wei Tsang Ooi
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Keywords: ar, motion, gaussian splatting, compression, dynamic, efficient, 3d gaussian - RDG-GS: Relative Depth Guidance with Gaussian Splatting for Real-time Sparse-View 3D Rendering
Authors: Chenlu Zhan, Yufei Zhang, Yu Lin, Gaoang Wang, Hongwei Wang
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Keywords: 3d reconstruction, ar, gaussian splatting, nerf, efficient, sparse-view, 3d gaussian - Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting
Authors: Jiaqi Lin, Zhihao Li, Binxiao Huang, Xiao Tang, Jianzhuang Liu, Shiyong Liu, Xiaofei Wu, Fenglong Song, Wenming Yang
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Keywords: head, ar, gaussian splatting, real-time rendering, efficient - GSTAR: Gaussian Surface Tracking and Reconstruction
Authors: Chengwei Zheng, Lixin Xue, Juan Zarate, Jie Song
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Keywords: ar, gaussian splatting, tracking, dynamic, efficient, face, 3d gaussian - Creating Virtual Environments with 3D Gaussian Splatting: A Comparative Study
Authors: Shi Qiu, Binzhu Xie, Qixuan Liu, Pheng-Ann Heng
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Keywords: efficient, gaussian splatting, 3d gaussian, ar - BloomScene: Lightweight Structured 3D Gaussian Splatting for Crossmodal Scene Generation
Authors: Xiaolu Hou, Mingcheng Li, Dingkang Yang, Jiawei Chen, Ziyun Qian, Xiao Zhao, Yue Jiang, Jinjie Wei, Qingyao Xu, Lihua Zhang
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Keywords: head, lightweight, ar, gaussian splatting, compression, 3d gaussian - 3D Gaussian Splatting with Normal Information for Mesh Extraction and Improved Rendering
Authors: Meenakshi Krishnan, Liam Fowl, Ramani Duraiswami
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Keywords: geometry, ar, gaussian splatting, animation, nerf, efficient, face, vr, 3d gaussian
Showing the latest 50 out of 203 papers
- SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting
Authors: Yue Hu, Rong Liu, Meida Chen, Peter Beerel, Andrew Feng
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Keywords: high-fidelity, geometry, 3d reconstruction, ar, motion, gaussian splatting, mapping, slam, nerf, dynamic, efficient, 3d gaussian - Gaussian Masked Autoencoders
Authors: Jathushan Rajasegaran, Xinlei Chen, Rulilong Li, Christoph Feichtenhofer, Jitendra Malik, Shiry Ginosar
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Keywords: high-fidelity, understanding, ar, gaussian splatting, semantic, 3d gaussian, segmentation - Deformable Gaussian Splatting for Efficient and High-Fidelity Reconstruction of Surgical Scenes
Authors: Jiwei Shan, Zeyu Cai, Cheng-Tai Hsieh, Shing Shin Cheng, Hesheng Wang
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Keywords: high-fidelity, ar, motion, gaussian splatting, deformation, dynamic, efficient, 3d gaussian - ActiveGS: Active Scene Reconstruction using Gaussian Splatting
Authors: Liren Jin, Xingguang Zhong, Yue Pan, Jens Behley, Cyrill Stachniss, Marija Popović
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Keywords: high-fidelity, robotics, gaussian splatting, ar - CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction
Authors: Yuanyuan Gao, Yalun Dai, Hao Li, Weicai Ye, Junyi Chen, Danpeng Chen, Dingwen Zhang, Tong He, Guofeng Zhang, Junwei Han
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Keywords: high-fidelity, ar, gaussian splatting, compression, fast, nerf, large scene, face, 3d gaussian - SqueezeMe: Efficient Gaussian Avatars for VR
Authors: Shunsuke Saito, Stanislav Pidhorskyi, Igor Santesteban, Forrest Iandola, Divam Gupta, Anuj Pahuja, Nemanja Bartolovic, Frank Yu, Emanuel Garbin, Tomas Simon
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Keywords: head, avatar, ar, motion, gaussian splatting, human, efficient, high quality, vr - HyperGS: Hyperspectral 3D Gaussian Splatting
Authors: Christopher Thirgood, Oscar Mendez, Erin Chao Ling, Jon Storey, Simon Hadfield
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Keywords: high-fidelity, ar, gaussian splatting, 4d, 3d gaussian - 3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
Authors: Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei, Nicolas Moenne-Loccoz, Zan Gojcic
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Keywords: high-fidelity, ray tracing, lighting, ar, gaussian splatting, real-time rendering, reflection, efficient, 3d gaussian - Deformable Radial Kernel Splatting
Authors: Yi-Hua Huang, Ming-Xian Lin, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi
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Keywords: high-fidelity, geometry, ar, gaussian splatting, efficient - SweepEvGS: Event-Based 3D Gaussian Splatting for Macro and Micro Radiance Field Rendering from a Single Sweep
Authors: Jingqian Wu, Shuo Zhu, Chutian Wang, Boxin Shi, Edmund Y. Lam
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Keywords: high-fidelity, ar, motion, gaussian splatting, dynamic, efficient, 3d gaussian, lighting
- IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing
Authors: Chun Gu, Xiaofei Wei, Zixuan Zeng, Yuxuan Yao, Li Zhang
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Keywords: ray tracing, ar, gaussian splatting, relighting, reflection, efficient, lighting - 3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
Authors: Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei, Nicolas Moenne-Loccoz, Zan Gojcic
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Keywords: high-fidelity, ray tracing, lighting, ar, gaussian splatting, real-time rendering, reflection, efficient, 3d gaussian - GS-ProCams: Gaussian Splatting-based Projector-Camera Systems
Authors: Qingyue Deng, Jijiang Li, Haibin Ling, Bingyao Huang
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Keywords: geometry, illumination, global illumination, ar, gaussian splatting, fast, mapping, nerf, efficient, face - WRF-GS: Wireless Radiation Field Reconstruction with 3D Gaussian Splatting
Authors: Chaozheng Wen, Jingwen Tong, Yingdong Hu, Zehong Lin, Jun Zhang
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Keywords: ray tracing, ar, gaussian splatting, efficient, 3d gaussian - RF-3DGS: Wireless Channel Modeling with Radio Radiance Field and 3D Gaussian Splatting
Authors: Lihao Zhang, Haijian Sun, Samuel Berweger, Camillo Gentile, Rose Qingyang Hu
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Keywords: ray tracing, gaussian splatting, 3d gaussian, ar - URAvatar: Universal Relightable Gaussian Codec Avatars
Authors: Junxuan Li, Chen Cao, Gabriel Schwartz, Rawal Khirodkar, Christian Richardt, Tomas Simon, Yaser Sheikh, Shunsuke Saito
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Keywords: head, avatar, illumination, global illumination, ar, human, real-time rendering, light transport, efficient, 3d gaussian, relightable - Multi-Layer Gaussian Splatting for Immersive Anatomy Visualization
Authors: Constantin Kleinbeck, Hannah Schieber, Klaus Engel, Ralf Gutjahr, Daniel Roth
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Keywords: understanding, head, medical, ar, gaussian splatting, path tracing, efficient, vr - GS^3: Efficient Relighting with Triple Gaussian Splatting
Authors: Zoubin Bi, Yixin Zeng, Chong Zeng, Fan Pei, Xiang Feng, Kun Zhou, Hongzhi Wu
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Keywords: shadow, geometry, illumination, global illumination, ar, gaussian splatting, relighting, efficient, lighting - RGM: Reconstructing High-fidelity 3D Car Assets with Relightable 3D-GS Generative Model from a Single Image
Authors: Xiaoxue Chen, Jv Zheng, Hao Huang, Haoran Xu, Weihao Gu, Kangliang Chen, He xiang, Huan-ang Gao, Hao Zhao, Guyue Zhou, Yaqin Zhang
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Keywords: high-fidelity, relightable, geometry, lighting, illumination, global illumination, ar, autonomous driving, relighting, nerf, 3d gaussian - 6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering
Authors: Zhongpai Gao, Benjamin Planche, Meng Zheng, Anwesa Choudhuri, Terrence Chen, Ziyan Wu
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Keywords: ray tracing, ar, gaussian splatting, real-time rendering, nerf, high quality, 3d gaussian
Showing the latest 50 out of 136 papers
- Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction
Authors: Congcong Li, Jin Wang, Xiaomeng Wang, Xingchen Zhou, Wei Wu, Yuzhi Zhang, Tongyi Cao
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Keywords: geometry, ar, autonomous driving, reflection, face - Evaluating Human Perception of Novel View Synthesis: Subjective Quality Assessment of Gaussian Splatting and NeRF in Dynamic Scenes
Authors: Yuhang Zhang, Joshua Maraval, Zhengyu Zhang, Nicolas Ramin, Shishun Tian, Lu Zhang
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Keywords: medical, ar, gaussian splatting, human, sparse view, nerf, dynamic, face, lighting - Reflective Gaussian Splatting
Authors: Yuxuan Yao, Zixuan Zeng, Chun Gu, Xiatian Zhu, Li Zhang
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Keywords: geometry, ar, gaussian splatting, relighting, nerf, reflection, lighting - Generating Editable Head Avatars with 3D Gaussian GANs
Authors: Guohao Li, Hongyu Yang, Yifang Men, Di Huang, Weixin Li, Ruijie Yang, Yunhong Wang
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Keywords: head, avatar, illumination, ar, gaussian splatting, deformation, animation, nerf, face, 3d gaussian - FaceLift: Single Image to 3D Head with View Generation and GS-LRM
Authors: Weijie Lyu, Yi Zhou, Ming-Hsuan Yang, Zhixin Shu
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Keywords: head, ar, 4d, human, animation, face, lighting - IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing
Authors: Chun Gu, Xiaofei Wei, Zixuan Zeng, Yuxuan Yao, Li Zhang
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Keywords: ray tracing, ar, gaussian splatting, relighting, reflection, efficient, lighting - NFL-BA: Improving Endoscopic SLAM with Near-Field Light Bundle Adjustment
Authors: Andrea Dunn Beltran, Daniel Rho, Marc Niethammer, Roni Sengupta
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Keywords: outdoor, geometry, ar, localization, survey, tracking, mapping, slam, reflection, dynamic, face, 3d gaussian, lighting - EOGS: Gaussian Splatting for Earth Observation
Authors: Luca Savant Aira, Gabriele Facciolo, Thibaud Ehret
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Keywords: shadow, gaussian splatting, nerf, ar - 3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
Authors: Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei, Nicolas Moenne-Loccoz, Zan Gojcic
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Keywords: high-fidelity, ray tracing, lighting, ar, gaussian splatting, real-time rendering, reflection, efficient, 3d gaussian - GS-ProCams: Gaussian Splatting-based Projector-Camera Systems
Authors: Qingyue Deng, Jijiang Li, Haibin Ling, Bingyao Huang
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Keywords: geometry, illumination, global illumination, ar, gaussian splatting, fast, mapping, nerf, efficient, face
Showing the latest 50 out of 182 papers
- GSTAR: Gaussian Surface Tracking and Reconstruction
Authors: Chengwei Zheng, Lixin Xue, Juan Zarate, Jie Song
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Keywords: ar, gaussian splatting, tracking, dynamic, efficient, face, 3d gaussian - CityLoc: 6 DoF Localization of Text Descriptions in Large-Scale Scenes with Gaussian Representation
Authors: Qi Ma, Runyi Yang, Bin Ren, Ender Konukoglu, Luc Van Gool, Danda Pani Paudel
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Keywords: localization, gaussian splatting, 3d gaussian, ar - GS-LIVO: Real-Time LiDAR, Inertial, and Visual Multi-sensor Fused Odometry with Gaussian Mapping
Authors: Sheng Hong, Chunran Zheng, Yishu Shen, Changze Li, Fu Zhang, Tong Qin, Shaojie Shen
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Keywords: ar, motion, localization, gaussian splatting, mapping, slam, face, 3d gaussian - VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes
Authors: Ke Wu, Zicheng Zhang, Muer Tie, Ziqing Ai, Zhongxue Gan, Wenchao Ding
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Keywords: outdoor, geometry, ar, localization, gaussian splatting, mapping, slam, nerf, dynamic, large scene - SplatMAP: Online Dense Monocular SLAM with 3D Gaussian Splatting
Authors: Yue Hu, Rong Liu, Meida Chen, Peter Beerel, Andrew Feng
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Keywords: high-fidelity, geometry, 3d reconstruction, ar, motion, gaussian splatting, mapping, slam, nerf, dynamic, efficient, 3d gaussian - CULTURE3D: Cultural Landmarks and Terrain Dataset for 3D Applications
Authors: Xinyi Zheng, Steve Zhang, Weizhe Lin, Aaron Zhang, Walterio W. Mayol-Cuevas, Junxiao Shen
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Keywords: 3d reconstruction, ar, motion, gaussian splatting, slam, nerf, segmentation - ActiveGAMER: Active GAussian Mapping through Efficient Rendering
Authors: Liyan Chen, Huangying Zhan, Kevin Chen, Xiangyu Xu, Qingan Yan, Changjiang Cai, Yi Xu
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Keywords: efficient rendering, ar, gaussian splatting, mapping, nerf, dynamic, efficient, 3d gaussian - MapGS: Generalizable Pretraining and Data Augmentation for Online Mapping via Novel View Synthesis
Authors: Hengyuan Zhang, David Paz, Yuliang Guo, Xinyu Huang, Henrik I. Christensen, Liu Ren
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Keywords: ar, gaussian splatting, fast, mapping, efficient - Scaffold-SLAM: Structured 3D Gaussians for Simultaneous Localization and Photorealistic Mapping
Authors: Wen Tianci, Liu Zhiang, Lu Biao, Fang Yongchun
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Keywords: ar, motion, localization, gaussian splatting, mapping, slam, 3d gaussian - GS-DiT: Advancing Video Generation with Pseudo 4D Gaussian Fields through Efficient Dense 3D Point Tracking
Authors: Weikang Bian, Zhaoyang Huang, Xiaoyu Shi, Yijin Li, Fu-Yun Wang, Hongsheng Li
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Keywords: ar, motion, gaussian splatting, 4d, tracking, dynamic, efficient
Showing the latest 50 out of 217 papers
- See In Detail: Enhancing Sparse-view 3D Gaussian Splatting with Local Depth and Semantic Regularization
Authors: Zongqi He, Zhe Xiao, Kin-Chung Chan, Yushen Zuo, Jun Xiao, Kin-Man Lam
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Keywords: ar, gaussian splatting, 4d, semantic, sparse-view, 3d gaussian - CULTURE3D: Cultural Landmarks and Terrain Dataset for 3D Applications
Authors: Xinyi Zheng, Steve Zhang, Weizhe Lin, Aaron Zhang, Walterio W. Mayol-Cuevas, Junxiao Shen
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Keywords: 3d reconstruction, ar, motion, gaussian splatting, slam, nerf, segmentation - Gaussian Masked Autoencoders
Authors: Jathushan Rajasegaran, Xinlei Chen, Rulilong Li, Christoph Feichtenhofer, Jitendra Malik, Shiry Ginosar
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Keywords: high-fidelity, understanding, ar, gaussian splatting, semantic, 3d gaussian, segmentation - HOGSA: Bimanual Hand-Object Interaction Understanding with 3D Gaussian Splatting Based Data Augmentation
Authors: Wentian Qu, Jiahe Li, Jian Cheng, Jian Shi, Chenyu Meng, Cuixia Ma, Hongan Wang, Xiaoming Deng, Yinda Zhang
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Keywords: understanding, ar, motion, gaussian splatting, robotics, 3d gaussian - PG-SAG: Parallel Gaussian Splatting for Fine-Grained Large-Scale Urban Buildings Reconstruction via Semantic-Aware Grouping
Authors: Tengfei Wang, Xin Wang, Yongmao Hou, Yiwei Xu, Wendi Zhang, Zongqian Zhan
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Keywords: ar, gaussian splatting, semantic, face, 3d gaussian - Leverage Cross-Attention for End-to-End Open-Vocabulary Panoptic Reconstruction
Authors: Xuan Yu, Yuxuan Xie, Yili Liu, Haojian Lu, Rong Xiong, Yiyi Liao, Yue Wang
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Keywords: understanding, head, ar, semantic, dynamic, robotics, 3d gaussian, segmentation - Gaussian Building Mesh (GBM): Extract a Building's 3D Mesh with Google Earth and Gaussian Splatting
Authors: Kyle Gao, Liangzhi Li, Hongjie He, Dening Lu, Linlin Xu, Jonathan Li
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Keywords: geometry, gaussian splatting, segmentation, ar - STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenes
Authors: Jiawei Yang, Jiahui Huang, Yuxiao Chen, Yan Wang, Boyi Li, Yurong You, Apoorva Sharma, Maximilian Igl, Peter Karkus, Danfei Xu, Boris Ivanovic, Yue Wang, Marco Pavone
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Keywords: outdoor, understanding, ar, motion, real-time rendering, dynamic, 3d gaussian - PanoSLAM: Panoptic 3D Scene Reconstruction via Gaussian SLAM
Authors: Runnan Chen, Zhaoqing Wang, Jiepeng Wang, Yuexin Ma, Mingming Gong, Wenping Wang, Tongliang Liu
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Keywords: understanding, efficient rendering, 3d reconstruction, ar, localization, gaussian splatting, semantic, tracking, mapping, slam, efficient, robotics, 3d gaussian, segmentation - OVGaussian: Generalizable 3D Gaussian Segmentation with Open Vocabularies
Authors: Runnan Chen, Xiangyu Sun, Zhaoqing Wang, Youquan Liu, Jiepeng Wang, Lingdong Kong, Jiankang Deng, Mingming Gong, Liang Pan, Wenping Wang, Tongliang Liu
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Keywords: understanding, ar, semantic, 3d gaussian, segmentation
- 3D Gaussian Splatting for Real-Time Radiance Field Rendering (SIGGRAPH 2023)
Authors: Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis
Code: 🔗 GitHub
Keywords: Real-time Rendering, Neural Rendering, Point-based Graphics
- gaussian-splatting - Original implementation of 3D Gaussian Splatting
- taichi-3d-gaussian-splatting - 3D Gaussian Splatting implemented in Taichi
- Introduction to 3D Gaussian Splatting - Official Tutorial
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