Using real-world physics in a helicopter game.
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Updated
Dec 3, 2022 - ShaderLab
Using real-world physics in a helicopter game.
UE4 - Birds of War - Multiplayer Helicopter Game.
A helicopter game written for the Nexys 4 DDR Board in VHDL
Modern remake of the classic addicting flash game.
🚁 Simple OpenGL implementation of a flying helicopter with basic physics applied
This helicopter made by only CSS
Simple helicopter game written in Pygame (Python3)
Helicopter game clone for the LÖVE framework
Classic helicopter game written in C (Allegro5)
A helicopter game which is like flappy bird with low gravitational acceleration.
Player-controlled extensible helicopter implementation written on C++ & Blueprints
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