Releases: troglobit/adventure
Releases · troglobit/adventure
Colossal Cave Adventure v4.2
Changes
- Update README and manual to focus on the story and game, the origin
has its own place and need not be repeated everywhere. Lead with
the classic game intro. - Update maintainer surname and project name: advent4 -> adventure
- Add
map.jpg
from https://rickadams.org/adventure/e_downloads.html - Add
Dockerfile
and auto-builder for tiny containers - Shrink stack usage for
gettrav()
- Log save game filename in error and status messages
Fixes
- Fix out-of-bounds problems reported in issue #2
- Some of these fixes affect game play, e.g. moving things should now
actually work, in particular for "odd" objects. (What isn't odd in
the Colossal Cave?)
- Some of these fixes affect game play, e.g. moving things should now
- Fix lots of other out-of-bounds issues found by Coverity Scan
- Use
SEEK_SET
withfseek()
instead of0
- Fix missing game data when built with
--disable-builtin
Colossal Cave Adventure v4.1
Changes
- Change narrative back to original, start outside building
- Change prompt slightly, add space after '>'
- Change save game default to use
~/.adventure
- Add .desktop entry
- Initial Debian packaging
Fixes
- Fix verb matching that broke in 4.0, issue #1
- Fix game restore that broke in 4.0
Packages for Debian 10, and compatible Ubuntu releases, available at https://deb.troglobit.com/
Colossal Cave Adventure v4.0
Bug fixed and cleaned up.