Releases: ExMod-Team/EXILED
v9.5.0
Exiled 9.5.0 Release Notes
Exiled 9.5.0 is now available. Including new event and fix for Weapon.
Fixes
- Fixed : Fix
Firearm::Aiming
for futur update (aka when NW will not use LinearAdsModule) (#405) - Fixed : Fix
Reloading
whenIsAllowed
false not being stop (#398) - Fixed :
CustomItem Firearm
not working &Firearm::ClipSize
(#398) - Fixed : Missing Obsolete & Updated ItemExtension for Holiday (#409)
- Fixed : NRE & CastException on
ShootingTargetToy.Get(ShootingTarget)
(#410) - Fixed : CustomItem Spawn Command (#411)
Additions
- Added
Items.Usable::Use(Player)
andPlayer.Use(Usable)
(#403) - Added new Event
Player.ReloadedWeapon
andPlayer.UnloadedWeapon
(#403) - Added
Firearm::HitscanHitregModule
(#403)- with getter & setter
Firearm::Damage
,Firearm::Inaccuracy
,Firearm::Penetration
,Firearm::DamageFalloffDistance
- with only getter
Firearm::EffectiveDamage
,Firearm::EffectiveInaccuracy
,Firearm::EffectivePenetration
- with getter & setter
- Added new Event
Scp079.LosingSignal
andScp079.LostSignal
(#400) - Added new Propperty to
Scp939::ValidatingVisibility
TargetVisibilityState
andIsLateSeen
#401- Added for
TargetVisibilityState
new enumScp939VisibilityStates
- Added for
- Added new Event
(#401)Scp939.CreatedAmnesticCloud
- Modify Event Name
Scp939.UpdatedCloudStateEventArgs
from this Release & new argument (#407)
- Modify Event Name
Changes (non-breaking)
- Recoded
Player.OnPreAuthenticating
to not used NWAPI Event (#159) - Obsolete
SpawnLocationType.InsideNukeArmory
andDoorType.NukeArmory
(#404) (404 Error )
v9.4.0
Exiled 9.4.0 Release Notes
Exiled 9.4.0 is now available, for the new SCP:SL 14.0.2.
Fixes
- Fixed : Crash from
MirrorExtensions.ChangeAppearance
because of Flamingo (#390) - Fixed : Value being null on
ElevatorSequencesUpdatedEventArgs::Lift
(#393) - Fixed : IL Code for SCP:SL 14.0.2 Update (#392)
Additions
- Added new API related to object with (#316)
- Added new Enum
ObjectiveType
- ScpItemPickupObjective
- GeneratorActivatedObjective
- HumanDamageObjective
- HumanKillObjective
- EscapeObjective
- Objective
- Added new Enum
- Added
Warhead.DeadmanSwitchEnabled
(#389) - Added new Event
Warhead.DeadmanSwitchInitiatingEventArgs
(#389) - Added new Event
Server.CompletingObjective
(#316) - Added new Event
Map.ElevatorSequencesUpdated
(#380) - Added new Event
Player.SendingCommand
andPlayer.SentValidCommand
(#163)
Changes (non-breaking)
- Everything related to Christmas as been Obsoleted (#394)
v9.3.0
Exiled 9.3.0 Release Notes
Exiled 9.3.0 is now available, addressing few of the reported bugs.
Fixes
- Fixed
PlacingBulletHoleEventArgs::Position
(#377) - Fixed
DryFiring
fired constantly (#378) - Fixed FF for explosion (#383)
- Fixed RoomType and DoorType for CheckpointEzHcz (#379)
- Follow by a report bug to NW https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/782
Additions
- Added
Lift::Get(ElevatorGroup)
(#372) - Added
Server.Unbanned
is now call when UnBan list is refresh when server reload (#185) - Added CustomKeycard for CustomItems (#98)
- Added
Light::ShadowType
(#382) - Added
InteractingDoorEventArgs::Collider
andColliderId
(#371) - Added
DroppingAmmoEventArgs::ItemType
andDroppedAmmoEventArgs::ItemType
(#371) - Added
Player::MaxHumeShield
andPlayer::HumeShieldRegenerationMultiplier
(#363) - Added
ExplodingGrenadeEventArgs::ExplosionType
(#385)
Changes (non-breaking)
- NPC Spawn using SpawnType.RoundStart now used SpawnType.ForceClass (#375)
CustomItem::OnDropping
should now useCustomItem::OnDroppingItem
(#371)
v9.2.2
Exiled 9.2.2 Release Notes
Exiled 9.2.2 is now available, addressing few of the reported bugs.
Fixes
- Fixed
OpeningGift
event not being call correctly again sorry for it - Fixed
DroppedAmmo
event not being call correctly (#373) - Fixed Setting Base deleting all other settings (#374)
- Fixed
Scp914::Scp914InputObject
return nothing (#367) - Fixed Exception in OnWaitingForPlayers (#367)
Additions
- None
Changes (non-breaking)
- Update the
RequiredSCPSLVersion
value
Change Breaking (Not for already compiled plugin)
- Updating SpawnLocationType (#370)
- InsideHid => InsideHidChamber
- InsideHidLeft => InsideHidLower
- InsideHidRight => InsideHidUpper
We apologize for the inconvience
Happy new year!
What's Changed
- ci: add a new workflow to validate pr title by @BoltonDev in #312
- docs: Localized German by @Miko0187 in #331
- fix: SetFakeScale doesnt execute with currentScale by @AlexInABox in #353
- feat(ActivatingEventArgs): KnobStatus by @LumiFae in #193
- refactor: Modify Item::Create(ItemType) by @louis1706 in #355
- fix: Snow Ball & Coal not being throwable when create by Exiled by @louis1706 in #354
- feat:
[Exiled::API]
StopDancing and StartDancing for SCP-3114 Role by @NotZer0Two in #189 - feat: Add and remove influence by @Bonjemus in #330
- fix: LockerSpawnpoint in CustomItem by @SrLicht in #358
- feat(fix): related things by @IRacle1 in #336
- fix: Fixing merged pr 189 & #342 & #355 by @louis1706 in #359
New Contributors
- @Miko0187 made their first contribution in #331
- @AlexInABox made their first contribution in #353
- @Bonjemus made their first contribution in #330
Full Changelog: v9.1.1...v9.2.0
v9.1.1
Exiled 9.1.1 Release Notes
Exiled 9.1.1 is now available, addressing few of the reported bugs.
Fixes
- Fixed
UnloadingWeapon
Crash by @louis1706. - Fixed Room Logic for FlickerableLight API by @louis1706 in #350.
- Fixed NRE inside SSS by @VALERA771 #333.
- Fixed
OpeningGift
Event not being patch when using Dynamic Patching by @louis1706. - Fixed NWBug DisarmCommand from RA by @louis1706 in #351.
- Fixed
ChangingAttachments
by @Banalny-Banan in #347.
Additions
- Added new
Chamber::IsOpen
setter by @Rysik5318 in #335.
Changes (non-breaking)
- Remove Fix for NW bug that have been fixed by @louis1706
v9.1.0
Exiled 9.1.0 Release Notes
Exiled 9.1.0 is now available, addressing most of the reported bugs and introducing Christmas-themed features.
Fixes
- Fixed water error being shown with
CollisionHandler
. - Possible fix for NRE in SSSS (#329).
- Fixed
MicroHID
andDisruptor
events in the Player handler not inheriting fromIPlayerEvent
(#334). - Fixed
InteractingElevator
not being called when outside the elevator (#334). - Fixed
SendingAdminChatMessage
event not being called (#334). - Fixed player comparison (
GetHashCode
) returning NRE (#340). - Fixed
MicroHID
event (#339). - Fixed
RoomLightControllersValue
being empty on the surface (#346). - Fixed
ChangingRoleEventArgs::Items/Ammo
(#339). - Fixed
DryFire
event (#339). - Fixed
RoundEndingEventArgs::IsAllowed
(#339). - Fixed
Reloading
/Unloading
weapon events (#343). - Fixed
Player.IsSpeaking
andTeslaGate.IsPlayerInHurtRange
(#341). - Fixed
Server::RespawningTeam
still getting announcements when canceled (#342). - Fixed
ChangingRoleAndSpawned
sometimes causing NRE (#172).
Additions
-
Added
InteractingElevatorEventArgs::IsCalledFromInside
(#334). -
Added
Speaker::ControllerId
(#319). -
Added
Speaker::Play(AudioMessage, IEnumerable<Player>)
(#319). -
Added
Speaker::Play(byte[], int?, IEnumerable<Player>)
(#319). -
Christmas API (mostly the same as last year) (#325):
- Added new
DamageType
:Scp1507
,Scp956
, andSnowBall
. - Added new
EffectType
:BecomingFlamingo
,Scp559
,Scp956Target
,Snowed
. - Added new
SpawnReason
:ItemUsage
. - Added new Coffee API (note: no coffee is on the map, so this is not functional).
- Added new Scp559 API.
- Added new Scp956 API.
- Added new events:
Player::DrinkingCoffee
.Scp1507::AttackingDoor
.Scp1507::Screaming
.Scp1507::SpawningFlamingos
.Scp2536::FindingPosition
.Scp2536::GrantingGift
.Scp2536::OpeningGift
.Scp559::InteractingScp559
.Scp559::Spawning
.
- Added new
-
Added
ChangingMicroHIDPickupState
(#339). -
Added
Scp1507::UsingTape
(#345). -
Added
Map::RemainingDecontaminationTime
(#106).
Changes (non-breaking)
Item.AddItem
now usesItemAddReason.AdminCommand
as the default value.
v9.0.1
What's Changed
- feat: add Scp1507Role by @louis1706 in #324
- feat: [😭] Firearm
AmmoModules
Api by @IRacle1 in #288
Full Changelog: v9.0.0...v9.0.1
v9.0.0
What's Changed
- fix/feat: some
Firearm
events by @IRacle1 in #275 - fix: fix respawning and selecting team events that make server crash by @BoltonDev in #313
- fix: fix announcing ntf/chaos entrance events by @BoltonDev in #314
- feat: SSSS (Server Specific Settings System) by @VALERA771 in #251
- feat: ChangingDisruptorMode event by @VALERA771 in #318
- feat!: Update for new release by @VALERA771 in #320
- fix: fix by @IRacle1 in #322
- fix: all by @IRacle1 in #323
Full Changelog: v9.0.0-beta.1...v9.0.0