Skip to content

v9.5.0

Latest
Compare
Choose a tag to compare
@louis1706 louis1706 released this 24 Jan 11:24

Exiled 9.5.0 Release Notes

Exiled 9.5.0 is now available. Including new event and fix for Weapon.


Fixes

  • Fixed : Fix Firearm::Aiming for futur update (aka when NW will not use LinearAdsModule) (#405)
  • Fixed : Fix Reloading when IsAllowed false not being stop (#398)
  • Fixed : CustomItem Firearm not working & Firearm::ClipSize (#398)
  • Fixed : Missing Obsolete & Updated ItemExtension for Holiday (#409)
  • Fixed : NRE & CastException on ShootingTargetToy.Get(ShootingTarget) (#410)
  • Fixed : CustomItem Spawn Command (#411)

Additions

  • Added Items.Usable::Use(Player) and Player.Use(Usable) (#403)
  • Added new Event Player.ReloadedWeapon and Player.UnloadedWeapon (#403)
  • Added Firearm::HitscanHitregModule (#403)
    • with getter & setter Firearm::Damage , Firearm::Inaccuracy , Firearm::Penetration , Firearm::DamageFalloffDistance
    • with only getter Firearm::EffectiveDamage , Firearm::EffectiveInaccuracy , Firearm::EffectivePenetration
  • Added new Event Scp079.LosingSignal and Scp079.LostSignal (#400)
  • Added new Propperty to Scp939::ValidatingVisibility TargetVisibilityState and IsLateSeen #401
    • Added for TargetVisibilityState new enum Scp939VisibilityStates
  • Added new Event Scp939.CreatedAmnesticCloud (#401)
    • Modify Event Name Scp939.UpdatedCloudStateEventArgs from this Release & new argument (#407)

Changes (non-breaking)

  • Recoded Player.OnPreAuthenticating to not used NWAPI Event (#159)
  • Obsolete SpawnLocationType.InsideNukeArmory and DoorType.NukeArmory (#404) (404 Error :trollface:)

Full Changelog