cub3d-42
Here are 34 public repositories matching this topic...
This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. The goal be to make a dynamic view inside a maze.
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Jun 1, 2024 - C
This project is inspired by the world-famous eponymous 90's game, which was the first FPS ever. It will enable you to explore ray-casting. The goal is to make a dynamic view inside a maze, in which the player has to find your way.
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Jun 8, 2024 - C
🎮 3D perspective game in a 2D map using raycasting. Inspired by Wolfenstein 3D.
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Feb 22, 2024 - C
42resources is a lightweight browser extension designed to assist 42 students in finding relevant resources for their projects. It provides curated links to blogs, videos, and testing tools, making it easier for users to learn, debug, and improve their work.
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Jan 23, 2025 - JavaScript
A recreation of the world-famous Wolfenstein 3D game, which was the first FPS ever.
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Jul 28, 2024 - C
3D raycasting engine implemented in C.
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Aug 23, 2024 - C
My first RayCaster with miniLibX -----------------------> This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.
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Jan 24, 2025 - C
cub3D
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Jan 23, 2025 - C
A minimalist raycasting engine inspired by Wolfenstein 3D.
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Oct 6, 2024 - C
Cub3D is a 42 team project that recreates a Wolfenstein 3D-style game using raycasting. It involves building a dynamic 3D maze view with C and MiniLibX, focusing on graphics, algorithms, and game mechanics.
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Nov 28, 2024 - C
Repository for the Cub3d project for 42 Porto.
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Nov 19, 2024 - C
The Cub3d project aims to create a 3D labyrinth game. The player navigates through the maze from a first-person perspective, trying to reach certain goals. This project covers fundamental aspects of game programming, graphics management, and user interaction. Furthermore, it provides experience in basic 3D game mechanics, collision detection, and e
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Dec 22, 2024 - C
Modern reinterpretation of Wolfenstein 3D using ray-casting to create 3D graphics.
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Dec 21, 2024 - C
This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.
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Jul 25, 2024 - C
Este proyecto está inspirado en el mundialmente famoso juego Wolfenstein 3D, que fue el primer FPS de la historia. Al utilizar la biblioteca MLX42 y nuestro algoritmo de raycasting.
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Feb 13, 2024 - C
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